Spike the level 2 Skeleton Brawler by melum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassBrawler
Level / Exp2 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22.944033603778 (base 13)
Dexterity23.944033603778 (base 13)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning23 (base 19)

Resources

Life-7/136
Stamina79/113
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage23
Accuracy28
Crit Chance8%
APR7
Speed0.60

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense20.440205880661
Ranged Defense20.440205880661
Fatigue6
Physical Save11.530411761322
Spell Save8.4
Mental Save12.95

Defense: Resistances

Nature+ 24%( 70%)
All+ 15%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Pugilism1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active

Equipment

On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log

Skeleton mage misses Spike.
Spike hits Skeleton mage for 10 nature, 15 physical (25 total damage).

Spike is too disconnected from Nature to use Slime Spit.

Spike hits Skeleton mage for 10 nature, 15 physical (25 total damage).
Talent Double Strike is ready to use.
Spike stops burning.


Spike throws two quick punches.

You collect a new ingredient:
skeleton mage skull.
Spike hits Skeleton mage for 7 nature, 11 physical, 7 nature, 10 physical (35 total damage).
Spike killed Skeleton mage!

You pickup 0.90 gold pieces.

Spike picks up (b.):
gifted mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
The shield around Spike crumbles.

Something hits
Spike for 64 arcane damage.
Skeleton mage misses Spike.

Skeleton mage slows down.

Spike hits Skeleton mage for 10 nature, 15 physical (26 total damage).
Skeleton mage casts Flame.

Spike is on fire!

Skeleton mage's Flame hits
Spike for 33 fire damage.

Skeleton mage hits Spike for 13 arcane damage.
Spike casts Rune: Phase Door.

Spike is out of phase.

Talent Double Strike is ready to use.
Saving game...