Islann the level 4 Skeleton Necromancer by fizzix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassNecromancer
Level / Exp4 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic29 (base 26)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life146/146
Mana68/96
Souls9/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage16
Accuracy11
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance9%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11 (32%)
Defense4.45
Ranged Defense4.45
Fatigue7
Physical Save11.45
Spell Save14.7
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Skeleton warrior walks on a trap, and the beam changes.

Skeleton archer walks on a trap, and the beam changes.


There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Skeleton warrior decays into a pile of ash!
There is an exit to the worldmap here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
supercharged elm wand of trap destruction [power 22] (21 cooldown).
You gain 2.45 gold from the transmogrification of
thought-forged pouch of steel shots of purging (22/22, 23.5-28.2 power, 2 apr).
You gain 2.01 gold from the transmogrification of
spiked steel mail armour of temporal resistance (2 def, 6 armour).
You gain 0.52 gold from the transmogrification of
miner's iron helm (0 def, 4 armour).
You gain 1.21 gold from the transmogrification of
spellwoven linen robe of frost (+15%) (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.29 gold from the transmogrification of
regal linen cloak of Iron Throne (1 def, 0 armour).
You gain 1.10 gold from the transmogrification of
linen cloak of Eldoral (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.40 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, light element).
You gain 2.79 gold from the transmogrification of
balanced iron greatmaul of projection (15.5-23.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.51 gold from the transmogrification of
acidic steel dagger of daylight (12-15.6 power, 6 apr).
You gain 4.10 gold from the transmogrification of
elemental iron battleaxe (17-25.5 power, 1 apr).
You gain 3.12 gold from the transmogrification of
acidic iron battleaxe of vileness (13.5-20.25 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You feel very confident walking into this place.
Saving game...

Saving done.