Technique the level 16 Cornac Adventurer by thanatopsis6

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp16 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 33)
Dexterity31 (base 27)
Constitution20 (base 17)
Magic14 (base 12)
Willpower27 (base 12)
Cunning13 (base 13)

Resources

Life339/339
Mana155/155
Stamina188/188
Healing Factor1.5
Regeneration3.6

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth5
See Invisible6

Offense: Mainhand

Damage49
Accuracy40
Crit Chance2%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance6%
Speed1

Offense: Mind

Mindpower25.55
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+6%
Nature+17%
Fire+5%
Physical+10%
Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)13 (36%)
Defense30.169
Ranged Defense30.169
Fatigue7.5
Physical Save39.825
Spell Save18.35
Mental Save25

Defense: Resistances

Fire+ 17%( 70%)
Darkness+ 6%( 70%)
Light+ 11%( 70%)
Nature+ 52%( 70%)
Blight+ 20%( 70%)
Physical+ 5%( 70%)
Cold+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance10%
Confusion Resistance10%
Blind Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Battle tactics1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
2/5
2/5
0/5
0/5
Technique / Shield offense1.00
1/5
2/5
1/5
1/5
Technique / Shield defense1.00
1/5
1/5
2/5
0/5
Technique / Thuggery1.00
2/5
1/5
1/5
0/5

Generic Talents

Technique / Field control1.00
1/5
1/5
1/5
0/5
Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
3/5
3/5
0/5

Effects

talent

Quests

active
done
failed
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Exploration mode) Killed a Bringer of Doom.
By Technique the Cornac Adventurer level 14
47th Dusk 122nd year of Ascendancy at 11:56
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Technique the Cornac Adventurer level 10
7th Dusk 122nd year of Ascendancy at 04:53
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Technique the Cornac Adventurer level 16
8th Haze 122nd year of Ascendancy at 22:03
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Technique the Cornac Adventurer level 9
2nd Flare 122nd year of Ascendancy at 17:16
see stats
The sky is falling! (Exploration mode) Saw a huge meteor falling from the sky.
By Technique the Cornac Adventurer level 13
38th Dusk 122nd year of Ascendancy at 15:32
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Technique the Cornac Adventurer level 16
8th Haze 122nd year of Ascendancy at 12:03
see stats

Log

Technique hits xaren for 39 physical, 4 fire, 11 cold, 9 darkness damage (total 62.02).
Xaren hits Technique for 34 acid damage.

Xaren misses Technique.

Technique hits xaren for 44 physical, 4 fire damage (total 47.40).

Xaren misses Technique.

Technique hits xaren for 47 physical, 4 fire damage (total 49.83).

Technique hits xaren for 33 physical, 4 fire, 11 cold, 9 darkness damage (total 55.54).
Xaren hits Technique for 36 acid damage.

Xaren misses Technique.

Talent Infusion: Regeneration is ready to use.
Technique hits xaren for 45 physical, 4 fire damage (total 48.21).

The protective shield of Technique disappears.

Technique hits xaren for 45 physical, 4 fire, 11 cold, 9 darkness damage (total 67.69).
Xaren hits Technique for 37 acid damage.

You collect a new ingredient:
xorn fragment.
Technique hits xaren for 47 physical damage.
Technique killed xaren!

You pickup 0.65 gold pieces.

You pickup 0.85 gold pieces.


Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).