Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 9 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 21 (base 19) |
Dexterity | 14 (base 14) |
Constitution | 16 (base 16) |
Magic | 15 (base 15) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 246/246 |
Mana | 132/132 |
Stamina | 124/124 |
Healing Factor | 1.3 |
Regeneration | 0.325 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 43 |
Accuracy | 48 |
Crit Chance | 0% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 7.5 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 16.74 (75.5%) |
Defense | 3.4 |
Ranged Defense | 3.4 |
Fatigue | 12 |
Physical Save | 14.704913296967 |
Spell Save | 10.12815306527 |
Mental Save | 8.290840435459 |
Defense: Resistances
All | + 9%(100%) |
Mind | + 14%(100%) |
Nature | + 11%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
detrimental effect | The golem is out of sight of the alchemist; direct control will be lost! Golem out of sight |
beneficial effect | The target is walking on blighted soil, reducing diseases resistance by 60% and giving all attacks a 40% chance to infect the target with a random disease (can only happen once per turn). Blighted Soil |
Quests
Equipment
Main armor | spiked iron mail armour (2 def, 4 armour) spiked iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Damage when the wearer is hit: 10 physical A suit of armour made of mail. |
In main hand | iron greatmaul of disruption (13.5-20.25 power, 1 apr) iron greatmaul of disruption (13.5-20.25 power, 1 apr)Requires: - Strength 11 Infused by arcane disrupting forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 13.5 - 20.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% Special effect when this weapon hits: disrupts spell-casting Damage against: +8% Undead / +6% Construct Massive two-handed maul. |
Inventory
iron battleaxe iron battleaxeRequires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. |
balanced iron greatsword of daylight (11-17.6 power, 1 apr) balanced iron greatsword of daylight (11-17.6 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 11.0 - 17.6 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Damage when this weapon hits: +8 light Damage against: +8% Undead When wielded/worn: Accuracy: +6 Defense: +8 Massive two-handed swords. |
Prismvengeance (15.5-21.7 power, 2 apr) Prismvengeance (15.5-21.7 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Maximum stamina: +20.00 Light radius: +3 Sharp, long, and deadly. |
balanced steel waraxe of crippling (8.5-11.9 power, 3 apr) balanced steel waraxe of crippling (8.5-11.9 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 8.5 - 11.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Accuracy: +6 Physical crit. chance: +7.0% Defense: +5 One-handed war axes. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Serg casts Channel Staff.
Serg hits copperhead snake for 34 acid damage.
Golem (servant of Serg)'s Eye Beam has been disrupted by anti-magic forces!
Serg casts Channel Staff.
Serg hits copperhead snake for 38 acid damage.
Copperhead snake hits Serg for 16 physical damage.
Serg casts Channel Staff.
Serg's spell attains critical power!
Serg hits copperhead snake for 51 acid damage.
Serg killed copperhead snake!
Serg casts Rune: Manasurge.
Serg starts to surge mana.
Serg stops surging mana.
Ran for 8 turns (stop reason: detrimental status effect).
Golem (servant of Serg) is out of sight of its master; direct control will break!.
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
There is an item here: copper amulet
Ran for 18 turns (stop reason: detrimental status effect).
Golem (servant of Serg) is out of sight of its master; direct control will break!.
Ran for 2 turns (stop reason: interesting terrain).