Prompt to Deactivate Heavy Weapons
Adds game option "Gameplay | Confirm deactivation of heavy weapon sustains", which adds an optional confirmation dialog when manually deactivating one of the Annihilators' heavy weapon sustained talents (Flamethrower, Shockstaff, Boltgun). [This is a concession to these talents' unusual "work flow" — activating the sustain triggers the first attack, but installs a separate talent to trigger subsequent attacks, which can lead to mistaken deactivation of the sustain in an attempt to attack.]
Prompt to Deactivate Heavy Weapons forum discussion thread
Prompt to Deactivate Heavy Weapons on Steam's Workshop
See addon usage in the character's vault.
| Name | Module Version Required | Released | File |
|---|---|---|---|
| Prompt to Deactivate Heavy Weapons v1a | 1.7.0 | 2026-01-12 05:41 |
tome-hvy_wpn_warn.teaa |
| Prompt to Deactivate Heavy Weapons v1 | 1.7.0 | 2026-01-08 22:54 |
tome-hvy_wpn_warn.teaa |
