Vanguard Class

File
Game Addon: 
game_addon_string: 
tome

02/18/13 Changelog: 1.1.0:

Optimized the add-on code to better integrate with base game code. Many talents will behave more intuitively.
Several minor bugs and spelling mistakes corrected.

Critical Massacre can only be incremented once per turn. It's healing and stamina regeneration are affected by offhand weapon damage when dual wielding to balance the increased frequency of dual wielding critical hits.

Vigilance and Countervail bonuses should now apply properly.

Talent values no longer scale beyond maximum health (e.g. Heroism runes). Once you are at or below 0 health, calculations will be made at 0 health.

Vanguards are now considered Warriors and no longer start with a shielding rune, for those who would like to use anti-magic.

Thank you to all who have provided feedback and helped me tune this mod, especially lukep.