Blood Knight version 4.0 changelog:
- Fixed Overblood triggering - Fixed Sacrificial Air Bug - Removed Conditioning talent tree (was to OP) - Added Mobility talent tree (locked, 0.8 modifier) - Added Thuggery talent tree (locked, 0.8 modifier) - Bleeding pain changed from sustain to passive - Blood Feed changed from sustain to passive - Dusty Veins changed from sustain to passive - Crippling Wound changed from sustain to passive - Overblood sustain cost increased
Changes to v4.0
Blood Knight version 4.0 changelog:
- Fixed Overblood triggering
- Fixed Sacrificial Air Bug
- Removed Conditioning talent tree (was to OP)
- Added Mobility talent tree (locked, 0.8 modifier)
- Added Thuggery talent tree (locked, 0.8 modifier)
- Bleeding pain changed from sustain to passive
- Blood Feed changed from sustain to passive
- Dusty Veins changed from sustain to passive
- Crippling Wound changed from sustain to passive
- Overblood sustain cost increased