
troll-hide cured leather armour of the deep (2 def, 5 armour)Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +5
Defense: +2 (+2 eff.)
Fatigue: +7%
Changes resistances: +5% acid / +7% cold
Allows you to breathe in: water
Life regen: +5.30
Healing mod.: +13%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Zuboba the ForestpowerRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 3
When wielded/worn:
Accuracy: +7 (+3 eff.)
Defense: +8 (+8 eff.)
Damage when hit (Melee): 4 nature
Changes stats: +8 Lck
Changes resistances: +3% nature / +6% blight
Changes damage: +3% nature
Reduce all damage from unseen attackers: 12%
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Umbral Razor (129% power, 10 apr)Requires:
- Dexterity 32
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Power: 129% Range: 1.3x
Uses stats: 45% Dex, 10% Mag, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +10
Physical crit. chance: +9.0%
Attack speed: 100%
Damage conversion: 50% darkness
When wielded/worn:
Changes stats: +4 Cun / +4 Mag
Changes resistances: +10% darkness
Changes resistances penetration: +10% darkness
Changes damage: +5% darkness
Stealth bonus: +10
It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) :
Effective talent level: 2.0
Power cost: 8 out of 10/10.
Range: 10
Travel Speed: 2000% of base
Is: a spell
Description: Conjures up a bolt of darkness, doing 77.16 darkness damage.
At level 3, it will create a beam of shadows.
At level 5, none of your Nightfall spells will hurt your minions.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.projecting mossy mindstar of venom (2-3 power, 12 apr, mind damage)
Requires:
- Willpower 11
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 1
Base power: 2.5 - 2.8
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +12
Crit. chance: +2.5%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 5 acid
Changes resistances: +5% acid
Changes resistances penetration: +5% acid
Changes damage: +6% lightning / +5% fire / +5% acid / +8% cold
Talent masteries: +0.10 Psionic / Focus +0.10 Psionic / Projection
Talent granted: +1 Attune Mindstar
Life regen: +1.00
Mindpower: +2 (+2 eff.)
Mental crit. chance: +1%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
