![](/images/entities/object/artifact/thaloren_tree_longbow.png)
![](/images/entities/object/artifact/thaloren_tree_longbow.png)
Requires:
- Dexterity 36
- Talent Shoot
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +12
Attack speed: 143%
Firing range: +10
When wielded/worn:
Changes stats: +5 Dex / +4 Wil
Damage when the wearer hits(ranged): 30 light
Changes damage: +12% physical
Light radius: +1
In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness.
This item has been sent to the Item's Vault.
![](/images/entities/object/artifact/storm_fury.png)
![](/images/entities/object/artifact/storm_fury.png)
4.0 Encumbrance
T5 longbow 2H weapon
[Unique]
Arcane
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On Hit: 12% Chain Lightning 3
While equipped:
Stats +10 Dex +10 Mag
offense ------
Spell Crit +10%
Spellpower +30 (+11 eff.)
Move Speed +30%
On-Ranged-Hit 75 lightning
Damage +25% lightning
defense ------
Defense +30 (+5 eff.)
Resistance +20% lightning
other -------
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 85 to 170 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.
![](/images/entities/object/artifact/arkuls_seige_arrows.png)
![](/images/entities/object/artifact/arkuls_seige_arrows.png)
3.0 Encumbrance
T5 arrow ammo
[Unique]
Master
Weapon Damage 68.0 - 95.2 Physical
Uses 70% Str, 50% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +100
Critical Rate +10.0%
Capacity 14
25% of all damage splashes in a radius of 1 around the target.
These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes.
This item has been sent to the Item's Vault.
![](/images/entities/object/artifact/robe_spider_silk_robe_spydre.png)
![](/images/entities/object/artifact/robe_spider_silk_robe_spydre.png)
2.0 Encumbrance
T3 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Con +4 Wil
offense ------
Mind Crit +5%
Mindpower +10 (+3 eff.)
Damage +15% acid +15% nature +15% mind
When Hit 20 nature slow 20 poison
defense ------
Armor +15
Hardiness +30%
Defense +10 (+2 eff.)
Resistance +30% nature +11% all
Physical save +10 (+2 eff.)
Spell save +10 (+3 eff.)
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.
![](/images/entities-embers/object/artifact/steamcatcher.png)
![](/images/entities-embers/object/artifact/steamcatcher.png)
2.0 Encumbrance
T4 head armor
[Unique]
Steamtech
While equipped:
Stats +10 Cun
offense ------
Steam Crit +5%
Steampower +15 (+3 eff.)
Damage +10% physical
defense ------
Defense +12 (+2 eff.)
Resistance +15% fire
other -------
Steam/turn +1.00
On taking fire damage: Gain 5% of the damage as steam.
There's an old saying that most of your body heat escapes through your head. It's not true of body heat, but strangely, is actually true of steam.
This item has been sent to the Item's Vault.
![](/images/entities/object/artifact/robe_spider_silk_robe_spydre.png)
![](/images/entities/object/artifact/robe_spider_silk_robe_spydre.png)
2.0 Encumbrance
T3 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Con +4 Wil
offense ------
Mind Crit +5%
Mindpower +10 (+3 eff.)
Damage +15% acid +15% nature +15% mind
When Hit 20 nature slow 20 poison
defense ------
Armor +15
Hardiness +30%
Defense +10 (+2 eff.)
Resistance +30% nature +11% all
Physical save +10 (+2 eff.)
Spell save +10 (+3 eff.)
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.
![](/images/entities/object/artifact/swordbreaker.png)
![](/images/entities/object/artifact/swordbreaker.png)
1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Master
Weapon Damage 25.0 - 32.5 Physical
Uses 50% Cun, 50% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +15.0%
Attack Speed 111%
On Crit:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
defense ------
Hardiness +20%
Defense +15 (+3 eff.)
Physical save +15 (+4 eff.)
Disarm Resist +50%
other -------
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.