

Crafted by a master
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 2
It is part of a set of items.
When wielded/worn:
Armour: +4
Maximum encumbrance: +70
Knockback immunity: +40%
This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens.
This item has been sent to the Item's Vault.


Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 2
When wielded/worn:
Changes stats: +3 Mag
Changes resistances: +8% darkness / +8% temporal
Changes resistances penetration: +10% darkness / +10% temporal
Changes damage: +8% darkness / +8% temporal
Spellpower on spell critical (stacks up to 3 times): +4
Spellpower: +2
Spell crit. chance: +3%
Talent on hit(spell): Dust to Dust (10% chance level 2).
Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
This item has been sent to the Item's Vault.


Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 2
It can be used to force some of your foe's infusions, runes or talents on cooldown, costing 30 power out of 30/30.
You can feel magic draining out around this rod. Even nature itself seems affected.
This item has been sent to the Item's Vault.


Crystle's Astral Bindings (0 def, 0 armour)
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 2
When wielded/worn:
Changes stats: +3 Mag
Changes resistances: +8% darkness / +8% temporal
Changes resistances penetration: +10% darkness / +10% temporal
Changes damage: +8% darkness / +8% temporal
Spellpower on spell critical (stacks up to 3 times): +4
Spellpower: +2
Spell crit. chance: +3%
Talent on hit(spell): Dust to Dust (10% chance level 2).
Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
- Talent Armour Training (level 3)
Infused by nature
Crafted by a master
12.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +10
Defense: +4
Fatigue: +14%
Changes stats: +3 Dex / +3 Wil
Changes resistances: +18% nature / +18% cold / +18% darkness
Healing mod.: +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 3
It is part of a set of items.
When wielded/worn:
Armour: +2
Changes stats: +4 Str
Changes resistances: +10% lightning / +10% cold
Knockback immunity: +50%
Maximum life: +60.00
It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) :
Effective talent level: 2.0
Power cost: 6 out of 6/6.
Range: 10.0
Travel Speed: instantaneous
Is: a nature gift
Description: Throws a huge boulder at a target, damaging it for 79.10 and knocking it back 5 tiles.
The damage will increase with your Strength.
Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 17
Powered by arcane forces
1.00 Encumbrance.
0.80 Ego Multiplier.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 20.0 - 26.0
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +10
Physical crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +6%
Damage when this weapon hits: +10 blight / +10 fire burn
Burst (radius 2) on crit: +20 fire / +20 infective blight
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% fire / +10% blight
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.