
marksman's steel ring of blight (+12%)Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Accuracy: +4
Changes stats: +2 Dex
Changes resistances: +12% blight
Changes damage: +12% blight
Rings can have magical properties.
This item has been sent to the Item's Vault.

psionicist's steel ring of fire (+24%)Infused by nature
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +24% fire
Changes damage: +12% fire
Mental save: +6
Rings can have magical properties.
This item has been sent to the Item's Vault.

rogue's steel ring of tenacityCrafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Defense: +4
Changes stats: +2 Cun
Disarm immunity: +20%
Pinning immunity: +24%
Knockback immunity: +20%
Maximum life: +20.00
Rings can have magical properties.
This item has been sent to the Item's Vault.

ash longbow of coldRequires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / longbow ; tier 2
It must be held with both hands.
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +7
Damage (Ranged): +6 cold
When wielded/worn:
Changes damage: +10% cold
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Summertide PhialInfused by nature
1.00 Encumbrance.
[Unique]
Type: lite / lite
When wielded/worn:
Changes resistances: +30% light
Changes damage: +10% light
Light radius: +4
Healing mod.: +10%
It can be used to call light, costing 10 power out of 15/15.
A small crystal phial that captured Sunlight during the Summertide.
This item has been sent to the Item's Vault.

Wintertide PhialPowered by arcane forces
2.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 2
When wielded/worn:
Light radius: +1
Infravision radius: +6
It can be used to cleanse your mind (remove a few detrimental mental effects), costing 40 power out of 60/60.
This phial seems filled with darkness, yet it cleanses your thoughts.
This item has been sent to the Item's Vault.

Eye of the Dreaming OneInfused by psionic forces
2.00 Encumbrance.
[Unique]
Type: tool / misc ; tier 1
When wielded/worn:
Changes stats: +5 Wil
Mental save: +10
Sleep immunity: +100%
Mindpower: +5
It can be used to activate talent Sleep (costing 20 power out of 25/25) :
Effective talent level: 3.0
Power cost: 20 out of 25/25.
Range: 7
Travel Speed: instantaneous
Is: a mind power
Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn.
When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect.
At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
The damage threshold will scale with your Mindpower.
This ethereal eye stares eternally, as if seeing things that do not truly exist.
This item has been sent to the Item's Vault.

impenetrable steel mail armour of temporal resistance (2 def, 14 armour)Requires:
- Strength 20
- Talent Armour Training
Powered by arcane forces
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +14
Defense: +2
Fatigue: +14%
Changes resistances: +18% temporal
A suit of armour made of mail.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.prismatic hardened leather armour of temporal resistance (3 def, 6 armour)
Requires:
- Strength 16
Powered by arcane forces
9.00 Encumbrance.
Type: armor / light ; tier 3
When wielded/worn:
Armour: +6
Defense: +3
Fatigue: +8%
Changes resistances: +18% temporal / +12% light / +12% darkness
A suit of armour made of leather.
This item has been sent to the Item's Vault.

impenetrable iron plate armour of temporal resistance (3 def, 13 armour)Requires:
- Strength 22
- Talent Armour Training (level 3)
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
Type: armor / massive ; tier 1
When wielded/worn:
Armour: +13
Defense: +3
Fatigue: +20%
Changes resistances: +15% temporal
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Umbral Razor (25-32.5 power, 10 apr)Requires:
- Dexterity 32
Powered by arcane forces
1.00 Encumbrance.
0.80 Ego Multiplier.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 25.0 - 32.5
Uses stats: 45% Str, 10% Mag, 45% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +10
Physical crit. chance: +9.0%
Attack speed: 100%
Damage conversion: 50% darkness
When wielded/worn:
Changes stats: +4 Cun / +4 Mag
Changes resistances: +10% darkness
Changes resistances penetration: +10% darkness
Changes damage: +5% darkness
Stealth bonus: +10
It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) :
Effective talent level: 2.0
Power cost: 8 out of 10/10.
Range: 10
Travel Speed: 2000% of base
Is: a spell
Description: Conjures up a bolt of darkness, doing 62.08 darkness damage.
At level 3, it will create a beam of shadows.
At level 5, none of your Nightfall spells will hurt your minions.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.
