Gusenne the voratun ring
Requires:
- Level 35
Powered by arcane forces
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Effects on melee hit:
* 17% chance to cause random gloom
Damage (Melee): 20 bleed
Effects on ranged hit:
* 18% chance to cause random gloom
Damage (Ranged): 25 bleed
Changes stats: +10 Cun / +4 Mag
Changes resistances: +27% acid / +32% darkness / +25% fire / +23% lightning / +24% cold
Changes damage: +16% darkness
Hate when firing a critical mind attack: +2.00
Maximum mana: +40.00
Maximum hate: +12.00
Spell crit. chance: +6%
It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown :
Effective talent level: 2.4
Power cost: 18 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 148% weapon damage.
If the attack hits, the target will bleed for 283% weapon damage over 7 turns, and all healing will be reduced by 49%.
Rings can have magical properties.
This item has been sent to the Item's Vault.
Gusenne the voratun ringRequires:
- Level 35
Powered by arcane forces
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Effects on melee hit:
* 17% chance to cause random gloom
Damage (Melee): 20 bleed
Effects on ranged hit:
* 18% chance to cause random gloom
Damage (Ranged): 25 bleed
Changes stats: +10 Cun / +4 Mag
Changes resistances: +27% acid / +32% darkness / +25% fire / +23% lightning / +24% cold
Changes damage: +16% darkness
Hate when firing a critical mind attack: +2.00
Maximum mana: +40.00
Maximum hate: +12.00
Spell crit. chance: +6%
It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown :
Effective talent level: 2.4
Power cost: 18 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 148% weapon damage.
If the attack hits, the target will bleed for 283% weapon damage over 7 turns, and all healing will be reduced by 49%.
Rings can have magical properties.
This item has been sent to the Item's Vault.
spellcowled elven-silk cloak of backstabbing (3 def, 0 armour)
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Accuracy: +13 (+3 eff.)
Armour penetration: +11
Defense: +3 (+1 eff.)
Changes stats: +3 Wil / +2 Mag
Critical mult.: +21.00%
Stealth bonus: +7
Spell save: +12 (+4 eff.)
Maximum mana: +45.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
spellcowled elven-silk cloak of backstabbing (3 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Accuracy: +13 (+3 eff.)
Armour penetration: +11
Defense: +3 (+1 eff.)
Changes stats: +3 Wil / +2 Mag
Critical mult.: +21.00%
Stealth bonus: +7
Spell save: +12 (+4 eff.)
Maximum mana: +45.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
Xanama the voratun amulet
Requires:
- Level 35
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Accuracy: +10 (+3 eff.)
Armour penetration: +20
Fatigue: -10%
Changes stats: +10 Str / +22 Dex / +10 Wil / +10 Cun / +10 Con
Changes damage: +12% blight / +15% fire / +6% physical
Critical mult.: +39.00%
Physical save: +20 (+6 eff.)
Mental save: +15 (+5 eff.)
Life regen: +1.40
Stamina each turn: +1.40
Hate when firing a critical mind attack: +2.00
Maximum life: +30.00
Spellpower: +15 (+8 eff.)
Movement speed: +10%
Amulets can have magical properties.
This item has been sent to the Item's Vault.
Xanama the voratun amuletRequires:
- Level 35
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Accuracy: +10 (+3 eff.)
Armour penetration: +20
Fatigue: -10%
Changes stats: +10 Str / +22 Dex / +10 Wil / +10 Cun / +10 Con
Changes damage: +12% blight / +15% fire / +6% physical
Critical mult.: +39.00%
Physical save: +20 (+6 eff.)
Mental save: +15 (+5 eff.)
Life regen: +1.40
Stamina each turn: +1.40
Hate when firing a critical mind attack: +2.00
Maximum life: +30.00
Spellpower: +15 (+8 eff.)
Movement speed: +10%
Amulets can have magical properties.
This item has been sent to the Item's Vault.
Ebonywake the dwarven lantern
Requires:
- Level 35
Infused by nature
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +30
Armour: +8
Effects on melee hit:
* 30% chance to inflict 15% damage reduction
Changes resistances: +3% physical
Changes resistances penetration: +10% darkness / +29% all
Critical mult.: +3.00%
Physical save: +10 (+3 eff.)
Mental save: +12 (+4 eff.)
Maximum life: +56.00
Mindpower: +12 (+6 eff.)
Mental crit. chance: +10%
Light radius: +8
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
Ebonywake the dwarven lanternRequires:
- Level 35
Infused by nature
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +30
Armour: +8
Effects on melee hit:
* 30% chance to inflict 15% damage reduction
Changes resistances: +3% physical
Changes resistances penetration: +10% darkness / +29% all
Critical mult.: +3.00%
Physical save: +10 (+3 eff.)
Mental save: +12 (+4 eff.)
Maximum life: +56.00
Mindpower: +12 (+6 eff.)
Mental crit. chance: +10%
Light radius: +8
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
Void Orb
Requires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Damage (Melee): 15 arcane
Changes resistances: +15% arcane
Changes resistances penetration: +10% arcane
Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all
Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether
Talent cooldown: Aether Avatar (-4 turns)
Spell save: +10 (+4 eff.)
Silence immunity: +30%
Maximum mana: +35.00
Spellpower: +10 (+3 eff.)
Spell crit. chance: +5%
Talent on hit(spell): Arcane Vortex (10% chance level 2).
It can be used to activate talent Manathrust (costing 6 power out of 6/6) :
Effective talent level: 4.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Conjures up mana into a powerful bolt doing 193.54 arcane damage.
At level 3, it becomes a beam.
The damage will increase with your Spellpower.
This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.
This item has been sent to the Item's Vault.
Void OrbRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Damage (Melee): 15 arcane
Changes resistances: +15% arcane
Changes resistances penetration: +10% arcane
Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all
Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether
Talent cooldown: Aether Avatar (-4 turns)
Spell save: +10 (+4 eff.)
Silence immunity: +30%
Maximum mana: +35.00
Spellpower: +10 (+3 eff.)
Spell crit. chance: +5%
Talent on hit(spell): Arcane Vortex (10% chance level 2).
It can be used to activate talent Manathrust (costing 6 power out of 6/6) :
Effective talent level: 4.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Conjures up mana into a powerful bolt doing 193.54 arcane damage.
At level 3, it becomes a beam.
The damage will increase with your Spellpower.
This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.
This item has been sent to the Item's Vault.
Barudunavor
Requires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Damage when hit (Melee): 12 arcane / 20 acid
Changes resistances: +23% arcane
Changes resistances penetration: +10% arcane / +15% acid
Changes damage: +48% arcane
Rings can have magical properties.
This item has been sent to the Item's Vault.
BarudunavorRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Damage when hit (Melee): 12 arcane / 20 acid
Changes resistances: +23% arcane
Changes resistances penetration: +10% arcane / +15% acid
Changes damage: +48% arcane
Rings can have magical properties.
This item has been sent to the Item's Vault.
balancing drakeskin leather belt of recklessness
Requires:
- Level 35
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 5
When wielded/worn:
Physical crit. chance: +20.0%
Physical power: +5 (+2 eff.)
Changes stats: +6 Cun / +5 Dex
Critical mult.: +7.00%
Mental crit. chance: +5%
A belt that goes around your waist.
This item has been sent to the Item's Vault.
balancing drakeskin leather belt of recklessnessRequires:
- Level 35
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 5
When wielded/worn:
Physical crit. chance: +20.0%
Physical power: +5 (+2 eff.)
Changes stats: +6 Cun / +5 Dex
Critical mult.: +7.00%
Mental crit. chance: +5%
A belt that goes around your waist.
This item has been sent to the Item's Vault.
Penitence (15-18 power, 4 apr, fire element)
Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Nature
Mastery: Staff Mastery
Accuracy bonus: +2.5% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight / +30% fire
Damage affinity(heal): +20% fire
Talent granted: +1 Command Staff
Spell save: +15 (+6 eff.)
Spellpower: +15 (+5 eff.)
Spell crit. chance: +10%
It can be used to cure up to 5 diseases or poisons (based on Magic)
Activation costs 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.
Penitence (15-18 power, 4 apr, fire element)Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Nature
Mastery: Staff Mastery
Accuracy bonus: +2.5% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight / +30% fire
Damage affinity(heal): +20% fire
Talent granted: +1 Command Staff
Spell save: +15 (+6 eff.)
Spellpower: +15 (+5 eff.)
Spell crit. chance: +10%
It can be used to cure up to 5 diseases or poisons (based on Magic)
Activation costs 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.
Dethblyd (70-112 power, 18 apr)
Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 70.0 - 112.0
Uses stats: 10% Mag, 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +18
Crit. chance: +20.0%
Attack speed: 100%
On weapon hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
Lifesteal (this weapon only): +5%
When wielded/worn:
Changes stats: +10 Str / +8 Mag / +5 Con
Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath
Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn)
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.
Dethblyd (70-112 power, 18 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 70.0 - 112.0
Uses stats: 10% Mag, 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +18
Crit. chance: +20.0%
Attack speed: 100%
On weapon hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
Lifesteal (this weapon only): +5%
When wielded/worn:
Changes stats: +10 Str / +8 Mag / +5 Con
Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath
Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn)
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.