

Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the rune to teleport randomly in a range of 38 with a minimum range of 15.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Strength 20
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +2
Defense: +8 (+4 eff.)
Ranged Defense: +8 (+4 eff.)
Fatigue: +6%
On shield block:
* Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Changes stats: +5 Wil
Changes resistances: +25% blight / +25% darkness
Talent granted: +1 Block
Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.


0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 24
Travel.spd instantaneous
Usage Speed Spell (89% of a turn)
Won't Break Stealth 100%
Is a spell
Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned.
Only one image can be created per enemy in radius 10 with the first being created near the closest enemy.
Images inherit all of your life, resistance, armor, defense, and armor hardiness.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 6
Cooldown 14
Travel.spd instantaneous
Usage Speed Spell (89% of a turn)
Is a spell
Description: Inflicts 314.40 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature/Psionic
Power 15.0 - 16.5 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +9.0%
Atk.spd 100%
While equipped:
Stats +1 Con
dps ----------
Mind.crit +11%
Phys.pwr +5 (+1 eff.)
Mind.pwr +13 (+6 eff.)
Melee+ 5 lightning 6 physical
4 cold 5 acid 4 fire
Dmg.mod +3% blight
----- def -----
Armour +4
Resists +6% lightning
+4% physical +6% fire
+7% cold +6% acid
---------- misc
Hate/m.crit +3.00
Psi/m.crit +4.00
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


5.0
T2 greatmaul 2H weapon
[Unique]
Arcane
Power 32.0 - 41.6 Physical
Uses 10% Mag, 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +8.0%
Atk.spd 100%
While equipped:
No gem
Imbue the hammer with a gem of your choice.
Uses 9 power out of 10/10
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.


3.0
T3 mace 1H weapon
Reqs Str 24
[Random Unique]
Arcane/Master
Power 35.0 - 49.0 Physical
Uses 100% Str
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +1.5%
Atk.spd 100%
On Hit:
* Create an explosion dealing 15 acid damage (1/turn)
While equipped:
Stats +6 Str +4 Dex +2 Mag
dps ----------
Dmg.mod +13% acid +8% physical
Res.pen +11% acid
Acc +9 (+3 eff.)
---------- misc
See.Invis +6
Blunt and deadly.
This item has been sent to the Item's Vault.


7.0
T3 shield armor
Reqs Shield usage training
Str 37
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
----- def -----
Armour +18
Hardiness +20%
Defense +20 (+5 eff.)
Rng.Def +10 (+3 eff.)
Fatigue +30%
---------- misc
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.


1.0
T3 belt armor
[Rare]
Arcane
While equipped:
Stats +9 Cun
dps ----------
Mind.crit +2%
Mind.pwr +10 (+3 eff.)
Dmg.mod +9% darkness
Res.pen +10% darkness
Melee Ret 8 nature
----- def -----
Armour +8
---------- misc
Psi/ret +0.16
Create a temporary shield that absorbs 221 damage
Puts all charms on 25 cooldown
A belt that goes around your waist.
This item has been sent to the Item's Vault.


1.0
T3 skull tool
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +10 (+10 eff.)
Melee Ret 12 darkness
Raise one or two undead rats to fight beside you.
Uses 58 power out of 70/70
This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets.
This item has been sent to the Item's Vault.


2.0
egg misc
[Unique]
Nature
While carried:
---------- misc
Light -2
Summon up to 2 spiders.
Uses 66 power out of 100/100
Dry and dusty to the touch, it still seems to retain some shadow of life.
This item has been sent to the Item's Vault.


3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Nature
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +5 Str +4 Wil +5 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Fatigue +8%
Phys.save +12 (+6 eff.)
Spell.save +12 (+6 eff.)
Mind.save +12 (+4 eff.)
---------- misc
Masteries
+0.20 Technique/Thuggery
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.


3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Wil +4 Mag
dps ----------
Dmg.mod +10% light
----- def -----
Armour +6
Fatigue +4%
Resists +10% darkness
Blind- +30%
Confus- +30%
---------- misc
Light +6
A Dwarven helm embedded with a single diamond that can banish all underground shadows.
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Random Unique]
Arcane/Master
While equipped:
Stats +12 Str +12 Dex +3 Mag
+3 Wil +10 Cun +10 Con
dps ----------
Phys.pwr +24 (+8 eff.)
Spell.pwr +12 (+6 eff.)
Mind.pwr +13 (+4 eff.)
Dmg.mod +3% lightning
Res.pen +10% darkness
+5% lightning
Acc +9 (+3 eff.)
Melee Ret 4 lightning
----- def -----
Resists +9% darkness
+9% lightning
Rings make your fingers look great!
This item has been sent to the Item's Vault.