

troll-hide cured leather armour of fire resistance (2 def, 4 armour)
Requires:
- Strength 14
Infused by nature
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +4
Defense: +2
Fatigue: +7%
Changes resistances: +16% fire
Life regen: +6.70
A suit of armour made of leather.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 16
- Talent Shoot
Crafted by a master
Infused by psionic forces
4.00 Encumbrance.
Type: weapon / longbow ; tier 2
It must be held with both hands.
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +8
Damage when this weapon hits(ranged): +9 mind
When wielded/worn:
Accuracy: +5
Physical crit. chance: +7.0%
Changes stats: +1 Cun / +2 Wil
Changes damage: +11% mind
Mindpower: +5
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 16
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 2
Base power: 19.5 - 27.3
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +10
Physical crit. chance: +5.5%
Capacity: 8
Travel speed: +200%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 1
When wielded/worn:
Armour: +3
Defense: +6
Changes stats: +2 Wil / +7 Mag
Changes resistances: +6% darkness / +6% light
Changes damage: +5% light
Silence immunity: +21%
Spellpower on spell critical (stacks up to 3 times): +3
Maximum life: +33.00
Spellpower: +6
Light radius: +1
A cloth vestment. It offers no intrinsic protection but is easy to move in.
This item has been sent to the Item's Vault.


Requires:
- Magic 24
Infused by nature
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 100% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +4.0% procs dam / acc
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
Damage when this weapon hits: +4 manaburn arcane
When wielded/worn:
Defense: +7
Changes stats: +1 Wil
Damage when the wearer hits(melee): 6 blinding light
Changes resistances: +6% nature
Changes resistances penetration: +5% mind
Changes damage: +20% darkness
Talent granted: +1 Command Staff
Spellpower: +9
Spell crit. chance: +3%
Light radius: +3
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 2.0
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
At level 4, it also deals 51.92 light damage.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.