
brass lantern of corpselightPowered by arcane forces
2.00 Encumbrance.
Type: lite / lite ; tier 1
When wielded/worn:
Changes resistances: +6% darkness / +5% blight
Spellpower: +4
Spell crit. chance: +3%
Light radius: +2
Infravision radius: +3
See invisible: +6
The wearer is treated as an undead.
The wearer no longer has to breathe.
It can be used to activate talent Retch, placing all other charms into a 30 cooldown :
Effective talent level: 1.0
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else.
Lasts 7 turns, and deals 17 blight damage or heals 25 life.
Creatures standing in the retch also have 5% chance to remove a physical effect each turn.
Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect.
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.

Spellhunt Remnants (1 def, 2 armour)Requires:
- Talent Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 1
When wielded/worn:
Armour: +2
Defense: +1
Spell save: +4
Mindpower: +4
Mental crit. chance: +1%
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.

multi-hued cured leather armour of Eyal (2 def, 4 armour)Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +4
Defense: +2
Fatigue: +7%
Damage when the wearer is hit: 6 fire / 5 cold / 5 lightning / 5 acid
Changes resistances: +6% fire / +6% cold / +6% lightning / +7% acid
Life regen: +1.00
Maximum life: +58.00
Healing mod.: +12%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

thunderous elm longbow of natureRequires:
- Dexterity 11
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 1
It must be held with both hands.
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +6
Damage when this weapon hits(ranged): +5 nature / +6 lightning
When wielded/worn:
Changes stats: +2 Str / +2 Dex / +2 Mag / +1 Wil / +2 Cun / +2 Con
Changes resistances: +3% all
Changes resistances penetration: +5% nature / +6% lightning
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

steel plate armour of the dragon (4 def, 9 armour)Requires:
- Strength 28
- Talent Armour Training (level 3)
Infused by nature
17.00 Encumbrance.
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +9
Defense: +4
Fatigue: +22%
Changes stats: +2 Str / +2 Con
Changes resistances: +8% physical / +7% fire / +5% cold / +6% lightning / +6% acid
Talent cooldown: Rush (-5 turns)
Disarm immunity: +24%
Stun/Freeze immunity: +24%
Knockback immunity: +20%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
