

Requires:
- Dexterity 30
Infused by nature
1.00 Encumbrance.
0.80 Ego Multiplier.
[Unique]
Type: weapon / dagger ; tier 3
Base power: 30.0 - 39.0
Uses stat: 100% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +18.0%
Attack speed: 100%
Special effect when this weapon hits: 25% chance for lightning to strike and destroy any projectiles in a radius of 10, dealing damage and stunning enemies around the projectile.
When wielded/worn:
Changes stats: +20 Dex
Slows Projectiles: +40%
Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn.
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.


Requires:
- Willpower 48
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Base power: 16.5 - 18.2
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Physical crit. chance: +5.0%
Attack speed: 100%
Damage when this weapon hits: +12 blight
When wielded/worn:
Changes stats: +3 Str / +2 Dex / +3 Mag / +2 Wil / +2 Cun / +2 Con
Damage when the wearer is hit: 14 lightning
Changes resistances: +7% nature / +14% lightning
Changes resistances penetration: +13% lightning / +7% nature / +5% blight
Changes damage: +4% nature / +15% lightning
Talent mastery: +0.20 Wild-gift / Harmony
Critical mult.: +10.00%
Equilibrium when hit: +0.80
Mindpower: +15
Mental crit. chance: +5%
It can be used to completes a nature powered mindstar set, placing all other charms into a 20 cooldown.
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
1.20 Ego Multiplier.
[Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 56.0 - 84.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 111%
Special effect when this weapon crits: cripple the target
When wielded/worn:
Accuracy: +9
Physical crit. chance: +12.0%
Changes stats: +5 Dex / +5 Wil / +6 Cun
Damage when the wearer hits(melee): 2 darkness
Changes resistances: +6% darkness
Changes damage: +3% darkness
Spellpower: +4
Spell crit. chance: +2%
Mindpower: +11
Massive two-handed maul.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
- Talent Armour Training
Crafted by a master
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +18
Defense: +5
Fatigue: +16%
Changes resistances: +9% physical / +20% fire / +13% cold / +51% lightning / +10% acid
Changes resistances penetration: +5% fire
Changes damage: +3% fire
A suit of armour made of mail.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +40%
Defense: +10
Changes stats: +4 Wil / +5 Con
Damage when the wearer is hit: 20 poison / 20 nature slow
Changes resistances: +30% nature
Changes damage: +10% nature / +10% mind / +10% acid
Physical save: +10
Spell save: +10
Mindpower: +10
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 4
Base power: 34.0 - 47.6
Uses stats: 70% Dex, 50% Str
Damage type: Bright light
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +15
Physical crit. chance: +2.0%
Capacity: 10
Travel speed: +300%
Shots beam through all targets.
This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
This item has been sent to the Item's Vault.