
Sword of Potential Futures (28-39.2 power, 10 apr)Requires:
- Magic 24
- Strength 24
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 3
It is part of a set of items.
Base power: 28.0 - 39.2
Uses stats: 20% Mag, 80% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +10
Physical crit. chance: +8.0%
Attack speed: 111%
Damage when this weapon hits: +5 temporal
Damage conversion: 30% temporal
When wielded/worn:
Changes damage: +5% temporal
Spellpower: +5
Spell crit. chance: +5%
Defense after a teleport: +10
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +15%
Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

stralite greatmaul 'Alegoran' (52-78 power, 3 apr)Requires:
- Strength 35
Infused by psionic forces
5.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 52.0 - 78.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 100%
Damage when this weapon hits: +20 mind
When wielded/worn:
Ranged Defense: +8
Damage when the wearer is hit: 4 blight
Changes resistances: +6% lightning
Pinning immunity: +5%
Resist all after a teleport: +2%
It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 4 cooldown.
Massive two-handed maul.
This item has been sent to the Item's Vault.

Muckwolf the pulsing mindstar (13.5-14.85 power, 32 apr, nature damage)Requires:
- Willpower 35
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 13.5 - 14.9
Uses stats: 45% Wil, 25% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Physical crit. chance: +4.5%
Attack speed: 100%
Damage when this weapon hits: +4 nature slow / +8 darkness / +4 nature
Burst (radius 2) on crit: +8 nature
When wielded/worn:
Changes resistances: +6% nature
Changes resistances penetration: +16% nature
Changes damage: +9% nature
Talent mastery: +0.20 Wild-gift / Harmony
Equilibrium when hit: +1.10
Mindpower: +4
Mental crit. chance: +4%
It can be used to completes a nature powered mindstar set, placing all other charms into a 12 cooldown.
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.
