

Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Fatigue: -20%
Maximum encumbrance: +20
Movement speed: +20%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
The weight of the world seems a little lighter with this amulet around your neck.
This item has been sent to the Item's Vault.


Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 1
When wielded/worn:
Damage when the wearer hits(melee): 5 mind
Damage when the wearer hits(ranged): 5 mind
Mindpower: +5
See stealth: +10
See invisible: +10
Blind-Fight:This item allows the wearer to attack unseen targets without any penalties.
These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows.
If you close your eyes a moment, you can almost imagine what dread sights they see...
This item has been sent to the Item's Vault.


Requires:
- Strength 50
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 68.0 - 102.0
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +7
Physical crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Armour: +6
Defense: +6 (+2 eff.)
Changes stats: +2 Dex / +2 Con
Changes damage: +10% physical
Stun/Freeze immunity: +30%
Knockback immunity: +30%
Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 56.0 - 72.8
Uses stats: 10% Mag, 120% Str
Damage type: Nature
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +12
Physical crit. chance: +12.0%
Attack speed: 100%
Damage conversion: 25% lightning / 25% cold / 25% arcane / 25% fire
When wielded/worn:
Changes stats: +16 Dex / +8 Mag / +16 Cun
Changes resistances penetration: +8% all
Changes damage: +20% lightning / +8% all
Damage affinity(heal): +20% lightning
Movement speed: +15%
Chance to avoid any damage: +8%
Windborne Azurite: Unique
It can be used to imbue the hammer with a gem of your choice, costing 10 power out of 10/10.
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.