

Requires:
- Strength 28
- Talent Armour Training (level 3)
Infused by nature
Crafted by a master
Infused by psionic forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +17
Defense: +9
Fatigue: +17%
Changes stats: +2 Cun / +2 Wil
Damage when the wearer is hit: 4 darkness / 4 light
Changes resistances: +10% darkness / +14% blight
Changes resistances penetration: +5% darkness / +10% fire
Physical save: +5
Mental save: +13
Light radius: +1
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 2
When wielded/worn:
Armour: +8
Defense: +12
Changes stats: +3 Cun / +4 Wil
Changes resistances: +12% physical / +15% acid
Changes resistances penetration: +10% mind / +10% physical
Changes damage: +5% mind / +5% physical
Physical save: +10
Mindpower: +8
Mental crit. chance: +4%
It can be used to send out a beam of kinetic energy, costing 10 power out of 10/10.
This thin cloth robe is surrounded by a pulsating shroud of telekinetic force.
This item has been sent to the Item's Vault.


Infused by nature
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +1
Defense: +10
Fatigue: +2%
Changes stats: +3 Cun / +2 Dex
Poison immunity: +30%
Talent on hit(nature): Call Lightning (10% chance level 2).
It can be used to activate talent Call Lightning (costing 18 power out of 50/50) :
Effective talent level: 2.0
Power cost: 18 out of 50/50.
Range: 10.0
Travel Speed: instantaneous
Is: a nature gift
Description: Calls forth a powerful beam of lightning doing 33.13 to 99.39 damage.
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 14
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / whip ; tier 1
Base power: 19.0 - 20.9
Uses stat: 100% Dex
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +8
Physical crit. chance: +5.0%
Attack speed: 125%
When this weapon hits: Bone Grab (20% chance level 1).
Damage when this weapon hits: +15 bleed
Burst (radius 2) on crit: +20 bleed
Talent on hit(spell): Bone Spear (10% chance level 2).
It can be used to activate talent Bone Nova (costing 24 power out of 24/24) :
Effective talent level: 2.0
Power cost: 24 out of 24/24.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Fire bone spears in all directions, hitting all foes within radius 2 for 33.76 physical damage.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.