
Emelubrewe the Blindfiend (16.5-23.1 power, 3 apr)Requires:
- Strength 16
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 2
Base power: 16.5 - 23.1
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 100%
On weapon crit:
* cripple the target
Damage against: +5% Unnatural
When wielded/worn:
Physical crit. chance: +6.0%
Effects on melee hit:
* 15% chance to blind
Changes stats: +1 Con / +2 Wil
Changes resistances: +8% acid / +9% fire / +9% lightning / +7% cold
Changes damage: +3% light
Spell save: +9 (+4 eff.)
See invisible: +9
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

dwarven-steel shield 'Stokepride' (12 def, 2 armour, 80.5 block)Requires:
- Strength 24
- Talent Armour Training (level 2)
Powered by arcane forces
Infused by nature
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 3
When wielded/worn:
Armour: +2
Defense: +12 (+5 eff.)
Ranged Defense: +12 (+5 eff.)
Fatigue: +12%
Effects when hit in melee:
* 22% chance to gain 10% of a turn
Changes resistances: +6% fire / +11% temporal / +20% light / +19% darkness
Changes damage: +9% fire
Talent granted: +3 Block
Confusion immunity: +5%
Special effect on block: Unleash the fury of the cosmos, dealing light and darkness damage to your attackers
Handheld deflection devices.
This item has been sent to the Item's Vault.

Unrohor the dwarven-steel longsword (27.5-38.5 power, 4 apr)Requires:
- Strength 24
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 3
Base power: 27.5 - 38.5
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 10 arcane resource burn
* Slows global speed by 11%
* leeches stamina from the target
Damage (Melee): +19 insidious poison
When wielded/worn:
Damage when hit (Melee): 8 nature slow
Changes resistances: +12% acid / +3% temporal
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

dragonbone starstaff 'Mayysemina' (39-46.8 power, 6 apr, darkness element)Requires:
- Magic 48
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 39.0 - 46.8
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Damage Shield penetration (this weapon only): +40%
When wielded/worn:
Physical crit. chance: +11.0%
Damage (Melee): 30 arcane
Changes stats: +2 Cun / +6 Con
Changes damage: +39% darkness
Talent granted: +1 Command Staff
Mental save: +6 (+3 eff.)
Life regen: +0.80
Maximum mana: +63.00
Spellpower: +36 (+8 eff.)
Spell crit. chance: +5%
Mental crit. chance: +2%
Healing mod.: +15%
Heals friendly targets nearby when you use a nature summon: +10
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

steel waraxe 'Erelahell' (18.5-25.9 power, 3 apr)Requires:
- Strength 16
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 2
Base power: 18.5 - 25.9
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +3
Physical crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* cripple the target
When wielded/worn:
Physical crit. chance: +5.0%
Damage when hit (Melee): 4 mind
Changes stats: +1 Cun / +2 Wil
Changes resistances: +8% acid / +9% fire / +9% lightning / +8% cold
Grants telepathy: Demon/Minor Demon/Major
Spell save: +5 (+2 eff.)
One-handed war axes.
This item has been sent to the Item's Vault.

cashmere wizard hat 'Zeriran' (2 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 3
When wielded/worn:
Defense: +2 (+1 eff.)
Damage when hit (Melee): 4 mind
Changes stats: +9 Cun / +6 Wil
Changes resistances: +6% lightning / +5% temporal / +5% light / +12% fire / +5% nature / +3% acid / +5% blight / +11% cold / +4% darkness
Mindpower: +4 (+2 eff.)
Mental crit. chance: +3%
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

steel shield 'Branurim' (6 def, 2 armour, 36 block)Requires:
- Strength 16
- Talent Armour Training (level 2)
Infused by nature
Infused by arcane disrupting forces
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 2
When wielded/worn:
Armour: +2
Defense: +6 (+2 eff.)
Ranged Defense: +6 (+2 eff.)
Fatigue: +8%
Damage when hit (Melee): 12 nature
Changes stats: +2 Wil / +1 Mag
Changes resistances: +11% blight / +13% arcane / +12% nature / +3% mind
Talent granted: +2 Block
Spell save: +9 (+4 eff.)
Maximum life: +91.00
Handheld deflection devices.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)Requires:
- Strength 37
- Talent Armour Training (level 2)
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
When wielded/worn:
Armour: +18
Armour Hardiness: +20%
Defense: +20 (+7 eff.)
Ranged Defense: +10 (+4 eff.)
Fatigue: +30%
Talent granted: +4 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

Iron Mail of Bloodletting (2 def, 4 armour)Requires:
- Strength 14
- Talent Armour Training
Powered by arcane forces
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +4
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes stats: +2 Str / +2 Con
Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight
Talent mastery: +0.10 Technique / Bloodthirst
Life regen: +0.50
Healing mod.: +30%
Activating this item is instant.
It can be used to activate talent Bloodcasting (costing 60 power out of 60/60) :
Effective talent level: 2.0
Power cost: 60 out of 60/60.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: For 4 turns, your corruption spells will consume health instead of vim if their cost is higher than your vim.
Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer.
This item has been sent to the Item's Vault.
