

Requires:
- Strength 24
Crafted by a master
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
Base power: 30.0 - 42.0
Uses stats: 40% Wil, 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 6 light
Changes stats: +2 Mag / +1 Wil / +2 Con
Changes resistances: +6% light
Changes damage: +9% lightning
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Con
----- def -----
Armour +12
Hardiness +5%
Fatigue +5%
Phys.save +12 (+6 eff.)
Stun/Frz- +30%
Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell.
This item has been sent to the Item's Vault.