voratun waraxe 'Blazebraze' (40-56 power, 6 apr)
Requires:
- Strength 48
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* Slows global speed by 20%
Damage (Melee): +31 insidious poison
When wielded/worn:
Armour penetration: +13
Changes resistances: +28% acid / +3% temporal / +13% fire / +16% cold / +13% lightning
Changes resistances penetration: +13% physical
Changes damage: +13% physical
Spell save: +7 (+4 eff.)
One-handed war axes.
This item has been sent to the Item's Vault.
voratun waraxe 'Blazebraze' (40-56 power, 6 apr)Requires:
- Strength 48
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* Slows global speed by 20%
Damage (Melee): +31 insidious poison
When wielded/worn:
Armour penetration: +13
Changes resistances: +28% acid / +3% temporal / +13% fire / +16% cold / +13% lightning
Changes resistances penetration: +13% physical
Changes damage: +13% physical
Spell save: +7 (+4 eff.)
One-handed war axes.
This item has been sent to the Item's Vault.
voratun steamsaw 'Xyyata' (152% power, 0 apr)
Requires:
- Strength 48
- Talent Steam Pool
Crafted by a master
Powered by steamtech
3.00 Encumbrance.
[Random Unique]
Type: weapon / steamsaw ; tier 5
Power: 152% Range: 1.5x
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.3% crit chance (max 25%)
Crit. chance: +5.0%
Attack speed: 100%
Block value: +95
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 20
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +4 blight / +4 arcane
Damage (radius 1) on hit: +4 blight
Attacks use: 1.0 Steam
When wielded/worn:
Accuracy: +22 (+5 eff.)
Physical crit. chance: +15.0%
Armour: +6
Defense: +10 (+4 eff.)
Fatigue: +12%
Changes stats: +8 Str
Changes resistances: +9% temporal / +29% fire
Changes resistances penetration: +10% temporal
Changes damage: +6% temporal / +14% physical
Talent granted: +3 Block
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.
voratun steamsaw 'Xyyata' (152% power, 0 apr)Requires:
- Strength 48
- Talent Steam Pool
Crafted by a master
Powered by steamtech
3.00 Encumbrance.
[Random Unique]
Type: weapon / steamsaw ; tier 5
Power: 152% Range: 1.5x
Uses stat: 100% Str
Damage type: Physical bleed
Accuracy bonus: +0.3% crit chance (max 25%)
Crit. chance: +5.0%
Attack speed: 100%
Block value: +95
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 20
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +4 blight / +4 arcane
Damage (radius 1) on hit: +4 blight
Attacks use: 1.0 Steam
When wielded/worn:
Accuracy: +22 (+5 eff.)
Physical crit. chance: +15.0%
Armour: +6
Defense: +10 (+4 eff.)
Fatigue: +12%
Changes stats: +8 Str
Changes resistances: +9% temporal / +29% fire
Changes resistances penetration: +10% temporal
Changes damage: +6% temporal / +14% physical
Talent granted: +3 Block
Steamsaws use steam pressure to rotate a serrated metal blade at high speed.
Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking).
They can be wielded in the main or off hand.
Vrmmmmm!
This item has been sent to the Item's Vault.
dragonbone magestaff 'Ulfelin' (136% power, 6 apr, arcane element)
Requires:
- Magic 48
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +15 (+5 eff.)
Physical crit. chance: +10.0%
Physical power: +14 (+3 eff.)
Changes resistances: +9% lightning / +3% temporal / +9% light / +6% blight / +9% cold
Changes resistances penetration: +10% acid
Changes damage: +30% arcane / +9% mind
Talent granted: +1 Command Staff
Critical mult.: +36.00%
Spellpower: +25 (+14 eff.)
Spell crit. chance: +36%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
dragonbone magestaff 'Ulfelin' (136% power, 6 apr, arcane element)Requires:
- Magic 48
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +15 (+5 eff.)
Physical crit. chance: +10.0%
Physical power: +14 (+3 eff.)
Changes resistances: +9% lightning / +3% temporal / +9% light / +6% blight / +9% cold
Changes resistances penetration: +10% acid
Changes damage: +30% arcane / +9% mind
Talent granted: +1 Command Staff
Critical mult.: +36.00%
Spellpower: +25 (+14 eff.)
Spell crit. chance: +36%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Ulfihor the dragonbone magestaff (136% power, 6 apr, arcane element)
Requires:
- Magic 48
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Str / +3 Mag / +1 Wil / +13 Con
Changes damage: +30% arcane
Talent granted: +1 Command Staff
Life regen: +4.00
Spellpower on spell critical (stacks up to 3 times): +8
Spellpower: +37 (+18 eff.)
Spell crit. chance: +5%
Healing mod.: +48%
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Ulfihor the dragonbone magestaff (136% power, 6 apr, arcane element)Requires:
- Magic 48
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Str / +3 Mag / +1 Wil / +13 Con
Changes damage: +30% arcane
Talent granted: +1 Command Staff
Life regen: +4.00
Spellpower on spell critical (stacks up to 3 times): +8
Spellpower: +37 (+18 eff.)
Spell crit. chance: +5%
Healing mod.: +48%
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Brenaruilar the Boltcrypt (56-83 power, 4 apr)
Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 55.5 - 83.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
When this weapon hits: Curse of Vulnerability (20% chance level 5).
On weapon crit:
* Wound the target dealing 293 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Accuracy: +27 (+7 eff.)
Physical crit. chance: +19.0%
Physical power: +14 (+3 eff.)
Damage when hit (Melee): 4 lightning
Changes stats: +9 Dex
Changes resistances: +6% mind / +3% blight
Spell save: +9 (+4 eff.)
Pinning immunity: +10%
Stun/Freeze immunity: +10%
Teleport immunity: +20%
Combat speed: +10%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
Brenaruilar the Boltcrypt (56-83 power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 55.5 - 83.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
When this weapon hits: Curse of Vulnerability (20% chance level 5).
On weapon crit:
* Wound the target dealing 293 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Accuracy: +27 (+7 eff.)
Physical crit. chance: +19.0%
Physical power: +14 (+3 eff.)
Damage when hit (Melee): 4 lightning
Changes stats: +9 Dex
Changes resistances: +6% mind / +3% blight
Spell save: +9 (+4 eff.)
Pinning immunity: +10%
Stun/Freeze immunity: +10%
Teleport immunity: +20%
Combat speed: +10%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
quiver of dragonbone arrows 'Vorodhetta' (21/21, 86-120 power, 26 apr)
Requires:
- Dexterity 48
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 85.5 - 119.7
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +18
Armour Penetration: +26
Crit. chance: +39.0%
Capacity: 21
On weapon hit:
* 20% chance to gain 10% of a turn (3/turn limit)
On weapon crit:
* Wound the target dealing 257 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage (Ranged): +12 temporal / +8 mind
Damage (radius 2) on crit: +20 temporal
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
quiver of dragonbone arrows 'Vorodhetta' (21/21, 86-120 power, 26 apr)Requires:
- Dexterity 48
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 85.5 - 119.7
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +18
Armour Penetration: +26
Crit. chance: +39.0%
Capacity: 21
On weapon hit:
* 20% chance to gain 10% of a turn (3/turn limit)
On weapon crit:
* Wound the target dealing 257 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage (Ranged): +12 temporal / +8 mind
Damage (radius 2) on crit: +20 temporal
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
quiver of elven-wood arrows 'Branyrig' (22/54, 68-96 power, 22 apr)
Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 4
Base power: 68.5 - 95.9
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +15
Armour Penetration: +22
Crit. chance: +16.5%
Capacity: 54
Turns elapse between self-loadings: 3
On weapon crit:
* Wound the target dealing 257 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +12 acid
Damage (radius 1) on hit: +8 acid
Damage (radius 2) on crit: +12 acid
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
quiver of elven-wood arrows 'Branyrig' (22/54, 68-96 power, 22 apr)Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 4
Base power: 68.5 - 95.9
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +15
Armour Penetration: +22
Crit. chance: +16.5%
Capacity: 54
Turns elapse between self-loadings: 3
On weapon crit:
* Wound the target dealing 257 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +12 acid
Damage (radius 1) on hit: +8 acid
Damage (radius 2) on crit: +12 acid
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Shadegore the quiver of dragonbone arrows (21/21, 91-127 power, 36 apr)
Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 91.0 - 127.4
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +36
Crit. chance: +41.0%
Capacity: 21
On weapon hit:
* 20% chance to reduce armor by 23%
* 21% chance to slow global speed by 57%
* 20% chance to knock the target back 3 spaces and deal 189 physical damage
On weapon crit:
* Wound the target dealing 247 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage (Ranged): +4 acid / +47 physical
Damage (radius 1) on hit: +8 darkness / +12 acid
Damage (radius 2) on crit: +8 acid
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Shadegore the quiver of dragonbone arrows (21/21, 91-127 power, 36 apr)Requires:
- Dexterity 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 91.0 - 127.4
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +36
Crit. chance: +41.0%
Capacity: 21
On weapon hit:
* 20% chance to reduce armor by 23%
* 21% chance to slow global speed by 57%
* 20% chance to knock the target back 3 spaces and deal 189 physical damage
On weapon crit:
* Wound the target dealing 247 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage (Ranged): +4 acid / +47 physical
Damage (radius 1) on hit: +8 darkness / +12 acid
Damage (radius 2) on crit: +8 acid
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
drakeskin leather armour 'Ce'Namithra' (65 def, 30 armour)
Requires:
- Strength 20
Infused by psionic forces
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Physical power: +25 (+6 eff.)
Armour: +30
Defense: +65 (+16 eff.)
Fatigue: +8%
Changes stats: +6 Cun / +7 Str
Changes resistances: +11% physical
Mental save: +25 (+7 eff.)
Only die when reaching: -80.00 life
Maximum stamina: +34.34
A suit of armour made of leather.
This item has been sent to the Item's Vault.
drakeskin leather armour 'Ce'Namithra' (65 def, 30 armour)Requires:
- Strength 20
Infused by psionic forces
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Physical power: +25 (+6 eff.)
Armour: +30
Defense: +65 (+16 eff.)
Fatigue: +8%
Changes stats: +6 Cun / +7 Str
Changes resistances: +11% physical
Mental save: +25 (+7 eff.)
Only die when reaching: -80.00 life
Maximum stamina: +34.34
A suit of armour made of leather.
This item has been sent to the Item's Vault.
dragonbone longbow 'Snowhunger'
Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Shoot (10% chance level 1).
When wielded/worn:
Accuracy: +58 (+12 eff.)
Armour penetration: +20
Physical crit. chance: +11.0%
Defense: +10 (+3 eff.)
Changes resistances: +6% light / +5% arcane / +3% nature
Changes resistances penetration: +5% cold / +15% all
Knockback immunity: +10%
Healing mod.: +21%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
dragonbone longbow 'Snowhunger'Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Shoot (10% chance level 1).
When wielded/worn:
Accuracy: +58 (+12 eff.)
Armour penetration: +20
Physical crit. chance: +11.0%
Defense: +10 (+3 eff.)
Changes resistances: +6% light / +5% arcane / +3% nature
Changes resistances penetration: +5% cold / +15% all
Knockback immunity: +10%
Healing mod.: +21%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Glidhenn the Skyward
Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Infused by nature
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Arcane Vortex (10% chance level 5).
On weapon hit:
* 20% chance to reduce armor by 20%
Damage (Ranged): +30 fire
Damage (radius 1) on hit: +8 lightning
Damage (radius 2) on crit: +126 fire
When wielded/worn:
Changes stats: +3 Con / +9 Mag
Changes resistances: +6% lightning
Changes resistances penetration: +26% fire
Changes damage: +21% arcane / +26% fire
Spellpower: +15 (+9 eff.)
Global speed: +9%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Glidhenn the SkywardRequires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Infused by nature
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Arcane Vortex (10% chance level 5).
On weapon hit:
* 20% chance to reduce armor by 20%
Damage (Ranged): +30 fire
Damage (radius 1) on hit: +8 lightning
Damage (radius 2) on crit: +126 fire
When wielded/worn:
Changes stats: +3 Con / +9 Mag
Changes resistances: +6% lightning
Changes resistances penetration: +26% fire
Changes damage: +21% arcane / +26% fire
Spellpower: +15 (+9 eff.)
Global speed: +9%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
voratun battleaxe 'Serpentthorn' (58-86 power, 4 apr)
Requires:
- Strength 48
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 57.5 - 86.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce armor by 38%
* 21% chance to slow global speed by 42%
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
* Create an explosion dealing 100 cold damage (1/turn)
* 25% chance for lightning to strike from the target to a second target dealing 100 damage
Damage (radius 1) on hit: +4 acid
When wielded/worn:
Damage when hit (Melee): 4 nature
Changes resistances: +12% acid
Changes resistances penetration: +42% cold
Changes damage: +6% nature / +38% cold
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
voratun battleaxe 'Serpentthorn' (58-86 power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 57.5 - 86.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 10% chance to reduce armor by 38%
* 21% chance to slow global speed by 42%
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
* Create an explosion dealing 100 cold damage (1/turn)
* 25% chance for lightning to strike from the target to a second target dealing 100 damage
Damage (radius 1) on hit: +4 acid
When wielded/worn:
Damage when hit (Melee): 4 nature
Changes resistances: +12% acid
Changes resistances penetration: +42% cold
Changes damage: +6% nature / +38% cold
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
dragonbone longbow 'Galeire'
Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Mastery: Master Marksman
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 21
Damage (Ranged): +12 blight
When wielded/worn:
Accuracy: +29 (+5 eff.)
Armour penetration: +18
Physical power: +18 (+4 eff.)
Changes stats: +9 Str
Changes resistances penetration: +20% lightning / +20% temporal / +14% physical / +23% all
Changes damage: +12% blight / +23% physical / +23% temporal
Talent cooldown: Arrow Stitching (-1 turn)
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
dragonbone longbow 'Galeire'Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Mastery: Master Marksman
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 21
Damage (Ranged): +12 blight
When wielded/worn:
Accuracy: +29 (+5 eff.)
Armour penetration: +18
Physical power: +18 (+4 eff.)
Changes stats: +9 Str
Changes resistances penetration: +20% lightning / +20% temporal / +14% physical / +23% all
Changes damage: +12% blight / +23% physical / +23% temporal
Talent cooldown: Arrow Stitching (-1 turn)
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Thunderwhisper (41-57 power, 6 apr)
Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 41.0 - 57.4
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +40 (+7 eff.)
Armour penetration: +27
Physical crit. chance: +12.0%
Defense: +12 (+3 eff.)
Changes resistances: +3% lightning / +9% temporal / +3% light / +12% blight / +3% cold
Changes resistances penetration: +12% physical
Changes damage: +12% lightning
Critical mult.: +34.00%
Disarm immunity: +40%
One-handed war axes.
This item has been sent to the Item's Vault.
Thunderwhisper (41-57 power, 6 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 41.0 - 57.4
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +40 (+7 eff.)
Armour penetration: +27
Physical crit. chance: +12.0%
Defense: +12 (+3 eff.)
Changes resistances: +3% lightning / +9% temporal / +3% light / +12% blight / +3% cold
Changes resistances penetration: +12% physical
Changes damage: +12% lightning
Critical mult.: +34.00%
Disarm immunity: +40%
One-handed war axes.
This item has been sent to the Item's Vault.
elven-silk robe 'Winterlash' (0 def, 0 armour)
Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +4 Str / +7 Mag / +2 Wil
Changes resistances: +37% lightning / +30% mind / +15% all
Changes resistances penetration: +20% mind / +25% cold
Changes damage: +25% lightning / +60% mind
Psi each turn: +0.85
Maximum psi: +40.00
Mindpower: +10 (+4 eff.)
Mental crit. chance: +5%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
elven-silk robe 'Winterlash' (0 def, 0 armour)Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +4 Str / +7 Mag / +2 Wil
Changes resistances: +37% lightning / +30% mind / +15% all
Changes resistances penetration: +20% mind / +25% cold
Changes damage: +25% lightning / +60% mind
Psi each turn: +0.85
Maximum psi: +40.00
Mindpower: +10 (+4 eff.)
Mental crit. chance: +5%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Goedalath Rock
Requires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: gem / demonic ; tier 5
When carried:
Damage when hit (Melee): 34 healing
Mental save: -18 (-9 eff.)
Life regen: -2.00
Light radius: -2
Healing mod.: -50%
When used to imbue an object:
Physical power: +12 (+3 eff.)
Damage when hit (Melee): 34 darkness
Changes damage: +9% all
Grants telepathy: Demon/Major Demon/Minor
Spellpower: +16 (+8 eff.)
Infravision radius: +3
See invisible: +14
Healing mod.: +50%
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.
Goedalath RockRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: gem / demonic ; tier 5
When carried:
Damage when hit (Melee): 34 healing
Mental save: -18 (-9 eff.)
Life regen: -2.00
Light radius: -2
Healing mod.: -50%
When used to imbue an object:
Physical power: +12 (+3 eff.)
Damage when hit (Melee): 34 darkness
Changes damage: +9% all
Grants telepathy: Demon/Major Demon/Minor
Spellpower: +16 (+8 eff.)
Infravision radius: +3
See invisible: +14
Healing mod.: +50%
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.
Tidebliss (0 def, 32 armour, 396 block)
Requires:
- Shield usage training
- Strength 48
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +32
Fatigue: +8%
On shield block:
* Deals 168 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn)
Changes stats: +7 Con / +6 Wil
Changes resistances: +12% lightning / +9% temporal / +9% fire / +9% mind / +20% cold
Changes resistances penetration: +10% mind
Talent granted: +1 Block
Physical save: +15 (+4 eff.)
Handheld deflection devices.
This item has been sent to the Item's Vault.
Tidebliss (0 def, 32 armour, 396 block)Requires:
- Shield usage training
- Strength 48
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +32
Fatigue: +8%
On shield block:
* Deals 168 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn)
Changes stats: +7 Con / +6 Wil
Changes resistances: +12% lightning / +9% temporal / +9% fire / +9% mind / +20% cold
Changes resistances penetration: +10% mind
Talent granted: +1 Block
Physical save: +15 (+4 eff.)
Handheld deflection devices.
This item has been sent to the Item's Vault.
Plate of the Blackened Mind (15 def, 40 armour)
Requires:
- Massive armour training
- Strength 48
Infused by psionic forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +40
Defense: +15 (+5 eff.)
Fatigue: +17%
Effects when hit in melee:
* 20% chance to cause random gloom
Changes stats: +6 Wil / +4 Cun / +3 Con
Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness
Talent mastery: +0.20 Cursed / Gloom
Physical save: +15 (+3 eff.)
Mental save: +25 (+6 eff.)
Confusion immunity: +100%
Fear immunity: +100%
Mindpower: +10 (+2 eff.)
Light radius: -2
Infravision radius: +4
It can be used to activate talent Dominate (costing 15 power out of 25/25) :
Effective talent level: 3.5
Power cost: 15 out of 25/25.
Range: 2
Travel Speed: instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 5 turns and vulnerable to attacks. They will lose 18 Armour, 26 Defense and your attacks will gain 34% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This talent will also attack with your shield, if you have one equipped.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.
Plate of the Blackened Mind (15 def, 40 armour)Requires:
- Massive armour training
- Strength 48
Infused by psionic forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +40
Defense: +15 (+5 eff.)
Fatigue: +17%
Effects when hit in melee:
* 20% chance to cause random gloom
Changes stats: +6 Wil / +4 Cun / +3 Con
Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness
Talent mastery: +0.20 Cursed / Gloom
Physical save: +15 (+3 eff.)
Mental save: +25 (+6 eff.)
Confusion immunity: +100%
Fear immunity: +100%
Mindpower: +10 (+2 eff.)
Light radius: -2
Infravision radius: +4
It can be used to activate talent Dominate (costing 15 power out of 25/25) :
Effective talent level: 3.5
Power cost: 15 out of 25/25.
Range: 2
Travel Speed: instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 5 turns and vulnerable to attacks. They will lose 18 Armour, 26 Defense and your attacks will gain 34% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This talent will also attack with your shield, if you have one equipped.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.