

Requires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: gem / demonic ; tier 5
When carried:
Damage when hit (Melee): 34 healing
Mental save: -18 (-4 eff.)
Life regen: -2.00
Light radius: -2
Healing mod.: -50%
When used to imbue an object:
Physical power: +12 (+2 eff.)
Damage when hit (Melee): 34 darkness
Changes damage: +9% all
Grants telepathy: Demon/Major Demon/Minor
Spellpower: +16 (+3 eff.)
Infravision radius: +3
See invisible: +14
Healing mod.: +50%
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.


Requires:
- Magic 30
- Dexterity 30
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Power: 66% Range: 1.1x
Uses stats: 40% Wil, 50% Mag
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Chain Lightning (12% chance level 3).
When wielded/worn:
Defense: +30 (+9 eff.)
Damage (Ranged): 75 lightning
Changes stats: +10 Dex / +10 Mag
Changes resistances: +20% lightning
Changes damage: +25% lightning
Talent masteries: +0.50 Spell / Storm +0.50 Spell / Air
Spellpower: +30 (+6 eff.)
Spell crit. chance: +10%
Movement speed: +30%
Automatically fires lightning bolts every game turn at nearby enemies dealing 153 to 306 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 5
When wielded/worn:
Changes stats: +5 Con
Changes resistances: +20% arcane / +20% blight
(The created item can be activated to recover the Heart.)
Latent Damage Type: Arcane
It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact)
Activation costs 1 power out of 1/1.
This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord.
This item has been sent to the Item's Vault.


Requires:
- Magic 30
- Dexterity 30
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Power: 134% Range: 1.1x
Uses stat: 50% Mag
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When this weapon hits: Chain Lightning (12% chance level 3).
When wielded/worn:
Defense: +30 (+8 eff.)
Damage (Ranged): 75 lightning
Changes stats: +10 Dex / +10 Mag
Changes resistances: +20% lightning
Changes damage: +25% lightning
Talent masteries: +0.50 Spell / Storm +0.50 Spell / Air
Spellpower: +30 (+6 eff.)
Spell crit. chance: +10%
Movement speed: +30%
Automatically fires lightning bolts every game turn at nearby enemies dealing 148 to 296 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Power: 170% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +27
Crit. chance: +3.0%
Capacity: 329
On weapon hit:
* 20% chance to reduce damage dealt by 14%
* 10% chance to reduce all saves and defense by 17
Damage (Ranged): +4 darkness
Damage (radius 2) on crit: +20 mind
When wielded/worn:
Ammo reloads per turn: +13
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by arcane disrupting forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Damage when hit (Melee): 2 lightning
Changes stats: +3 Wil
Changes resistances: +9% acid / +24% lightning / +9% blight
Changes resistances penetration: +10% lightning / +5% cold / +13% physical
Changes damage: +16% physical
Mental save: +10 (+5 eff.)
Maximum life: +97.00
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Requires:
- Strength 20
Powered by arcane forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 5
When wielded/worn:
Physical crit. chance: +17.0%
Physical power: +45 (+8 eff.)
Armour: +8
Defense: +20 (+5 eff.)
Fatigue: +8%
Damage (Melee): 19 acid / 14 fire
Damage when hit (Melee): 14 acid / 13 fire
Changes stats: +19 Str / +15 Mag / +18 Wil
Changes resistances: +39% lightning / +9% blight / +23% fire / +3% mind / +21% acid
Mana when firing critical spell: +1.00
Spellpower: +40 (+2 eff.)
Spell crit. chance: +19%
Mindpower: +42 (+6 eff.)
Mental crit. chance: +18%
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
A suit of armour made of leather.
This item has been sent to the Item's Vault.