
Alyratir the Sootzephyr (26-36 power, 4 apr)Requires:
- Strength 24
Infused by arcane disrupting forces
3.00 Encumbrance.
Type: weapon / mace ; tier 3
Base power: 26.0 - 36.4
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* 5% chance to slow global speed by 51%
When wielded/worn:
Changes resistances: +3% darkness
Changes resistances penetration: +10% lightning
Changes damage: +9% darkness
Light radius: +3
Blunt and deadly.
This item has been sent to the Item's Vault.

Steel Helm of Garkul (0 def, 6 armour)Requires:
- Heavy armour training
- Strength 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
It is part of a set of items.
Another of Garkul's heirlooms would bring out his spirit.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +5 Str / +4 Wil / +5 Con
Changes damage: +10% physical
Talent mastery: +0.20 Technique / Thuggery
Physical save: +12 (+4 eff.)
Spell save: +12 (+6 eff.)
Mental save: +12 (+6 eff.)
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

Blindmire (11 def, 0 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +11 (+6 eff.)
Changes resistances: +12% blight / +3% temporal / +3% darkness / +3% light
Changes damage: +3% light / +12% cold
Physical save: +5 (+2 eff.)
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

radiant reinforced leather armour of the deep (12 def, 10 armour)Requires:
- Strength 18
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 4
When wielded/worn:
Armour: +10
Defense: +12 (+6 eff.)
Fatigue: +8%
Changes stats: +2 Wil
Changes resistances: +19% blight / +7% cold / +10% darkness / +9% acid
Allows you to breathe in: water
Light radius: +1
A suit of armour made of leather.
This item has been sent to the Item's Vault.

warded stralite shield of shrapnel (0 def, 8 armour, 53-64 power, 140 block)Requires:
- Shield usage training
- Strength 35
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 53.0 - 63.6
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +140
On weapon hit:
* reduce the cooldown of your ward talent by 1
When wielded/worn:
Armour: +8
Fatigue: +8%
On shield block:
* Cause enemies within radius 6 to bleed for 257 physical damage over 5 turns (1/turn)
Maximum wards: +4 lightning / +5 temporal / +5 darkness / +3 fire / +4 nature / +4 blight / +5 cold / +4 arcane / +7 light
Talents granted: +1 Ward +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
