
Colaryem (48-77 power, 12 apr)Requires:
- Strength 10
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 48.0 - 76.8
Uses stat: 130% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +11.0%
Attack speed: 56%
When wielded/worn:
Fatigue: -12%
Changes stats: +7 Dex
Changes resistances: +7% lightning
Changes damage: +7% lightning
Maximum encumbrance: +50
Movement speed: +10%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.

Sewerviper the stralite waraxe (30-43 power, 5 apr)3.0
T4 waraxe 1H weapon
[Random Unique]
Arcane/Master
Power 30.5 - 42.7 Physical
Uses 50% Mag, 100% Str
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +5
Crit +6.5%
Atk.spd 100%
Melee+ +4 physical
On Crit:
* Splash the target with acid dealing 143 damage over 5 turns and reducing armor and accuracy by 18
While equipped:
Stats +1 Str
dps ----------
Phys.crit +9.0%
Crit.mult +14.00%
Res.pen +5% nature +11% physical
Acc +9 (+3 eff.)
Apr +21
Melee Ret 2 nature
----- def -----
Resists +3% physical
---------- misc
Stam/turn +1.00
One-handed war axes.
This item has been sent to the Item's Vault.
