
Cyrawen the linen cloak (1 def, 0 armour)Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloak ; tier 1
When wielded/worn:
Defense: +1
Effects on melee hit:
* 15% chance to corrode armor
Changes stats: +1 Wil / +2 Mag
Changes resistances penetration: +10% acid
Changes damage: +3% acid
Spell save: +6
Maximum mana: +43.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

iron helm 'Camiregoran' (2 def, 3 armour)Requires:
- Talent Armour Training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 1
When wielded/worn:
Armour penetration: +4
Armour: +3
Defense: +2
Ranged Defense: +2
Fatigue: +5%
Changes stats: +2 Cun / +3 Dex
Changes resistances: +6% mind
Disarm immunity: +5%
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

Eclipse (18-21.6 power, 4 apr, physical element)Requires:
- Magic 32
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 18.0 - 21.6
Uses stat: 110% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +15% temporal / +15% physical / +15% light / +15% darkness
Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn)
Talent granted: +1 Command Staff
P.Energy each turn: +0.10
N.Energy each turn: +0.10
Spellpower: +12
Spell crit. chance: +8%
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.

pixie's gold ring of miseryRequires:
- Level 15
Powered by arcane forces
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Effects on melee hit:
* 11% chance to cause random insanity
Damage (Melee): 8 bleed
Effects on ranged hit:
* 12% chance to cause random insanity
Damage (Ranged): 13 bleed
Changes stats: +8 Cun / +3 Mag
Hate when firing a critical mind attack: +2.00
Maximum hate: +5.00
Spellpower: +7
It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown :
Effective talent level: 3.0
Power cost: 18 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 154% weapon damage.
If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%.
Rings can have magical properties.
This item has been sent to the Item's Vault.

ash longbow 'Splendourbreaker'Requires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 2
It must be held with both hands.
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +7
Damage (Ranged): +6 acid
Burst (radius 1) on hit: +2 light
When wielded/worn:
Physical power: +5
Changes stats: +1 Str / +4 Dex
Changes resistances penetration: +10% physical / +5% fire
Changes damage: +10% acid
Light radius: +3
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Daypulverizer (6 def, 7 armour, 61 block)Requires:
- Strength 16
- Talent Armour Training (level 2)
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 2
When wielded/worn:
Physical crit. chance: +4.0%
Physical power: +6
Armour: +7
Defense: +6
Ranged Defense: +6
Fatigue: +8%
Effects on melee hit:
* 15% chance to blind
Damage when hit (Melee): 12 ice / 4 light
Changes stats: +2 Wil
Changes resistances: +10% cold / +6% temporal
Talent granted: +2 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)Requires:
- Dexterity 17
Powered by arcane forces
1.00 Encumbrance.
0.80 Ego Multiplier.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 20.0 - 26.0
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +10
Physical crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +6%
Damage (Melee): +10 blight / +10 fire burn
Burst (radius 2) on crit: +20 infective blight / +20 fire
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% blight / +10% fire
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +4
Ranged Defense: +8
Fatigue: +10%
Changes stats: +2 Str / +2 Con
Maximum encumbrance: +20
Knockback immunity: +10%
Life regen: +0.70
Stamina each turn: +0.70
Maximum life: +45.00
Maximum stamina: +43.00
Size category: +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

Wrathroot's Barkwood (9 def, 10 armour, 60 block)Requires:
- Strength 25
- Talent Armour Training (level 2)
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 2
When wielded/worn:
Armour: +10
Defense: +9
Fatigue: +14%
Changes resistances: +20% cold / +20% darkness / +20% nature
Talent granted: +3 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.

quiver of ash arrows 'Betyyawyn' (16/16, 26-36.4 power, 7 apr)Requires:
- Dexterity 16
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 2
Base power: 26.0 - 36.4
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +7
Physical crit. chance: +6.5%
Capacity: 16
On weapon crit:
* cripple the target
Damage (Ranged): +4 mind / +4 arcane / +7 light
Burst (radius 1) on hit: +4 mind
Burst (radius 2) on crit: +8 mind
Damage against: +8% Undead
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

troll-hide cured leather armour of Eyal (2 def, 4 armour)Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +4
Defense: +2
Fatigue: +7%
Life regen: +5.70
Maximum life: +49.00
Healing mod.: +23%
A suit of armour made of leather.
This item has been sent to the Item's Vault.
