
dwarven-steel battleaxe 'Dagidas' (32.5-48.75 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 32.5 - 48.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +2
Physical crit. chance: +6.5%
Attack speed: 100%
On weapon crit:
* splashes the target with acid
Damage Shield penetration (this weapon only): +30%
Damage (Melee): +7 acid / +13 cold / +14 mind
When wielded/worn:
Armour penetration: +2
Damage when hit (Melee): 8 physical
Maximum life: +20.00
It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns.
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Umbraquake the yew longbowRequires:
- Dexterity 24
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +8
On weapon hit:
* 20% chance to inflict damage reduction
When wielded/worn:
Accuracy: +11 (+4 eff.)
Changes resistances: +3% acid / +3% temporal
Changes resistances penetration: +11% physical
Changes damage: +9% darkness / +11% physical
Talent cooldown: Steady Shot (-2 turns)
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Camynaribers the SparkrainRequires:
- Level 15
Infused by nature
Infused by arcane disrupting forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Accuracy: +5 (+2 eff.)
Armour: +2
Defense: +8 (+4 eff.)
Damage when hit (Melee): 6 lightning
Changes stats: +7 Lck
Changes resistances: +10% blight / +12% temporal / +14% nature
Blindness immunity: +20%
Poison immunity: +23%
Disease immunity: +23%
Silence immunity: +10%
Pinning immunity: +26%
Knockback immunity: +26%
Reduce all damage from unseen attackers: 12%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Armutar the Scorpionwalker (24-38 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 24.0 - 38.4
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
* Create an explosion dealing 15 lightning damage (1/turn)
Damage (Melee): +12 light / +8 nature
Damage (radius 1) on hit: +12 cold
Damage against: +13% Undead
When wielded/worn:
Changes resistances: +9% nature
Changes resistances penetration: +12% lightning
Changes damage: +10% lightning / +3% cold
Massive two-handed swords.
This item has been sent to the Item's Vault.

Armutar the Scorpionwalker (24-38 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 24.0 - 38.4
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
* Create an explosion dealing 15 lightning damage (1/turn)
Damage (Melee): +12 light / +8 nature
Damage (radius 1) on hit: +12 cold
Damage against: +13% Undead
When wielded/worn:
Changes resistances: +9% nature
Changes resistances penetration: +12% lightning
Changes damage: +10% lightning / +3% cold
Massive two-handed swords.
This item has been sent to the Item's Vault.

Vorawyn (24-33 power, 3 apr)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 2
Base power: 23.5 - 32.9
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +1.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
On weapon crit:
* Wound the target dealing 221 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Physical crit. chance: +6.0%
Physical power: +7 (+2 eff.)
Changes stats: +1 Dex / +2 Wil / +2 Cun
Infravision radius: +2
See invisible: +3
Blunt and deadly.
This item has been sent to the Item's Vault.

Zanilach the dwarven-steel waraxe (18-26 power, 4 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 3
Base power: 18.5 - 25.9
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +4.5%
Attack speed: 100%
When this weapon hits: Curse of Vulnerability (20% chance level 3).
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +8 temporal
Damage (radius 2) on crit: +4 acid
When wielded/worn:
Physical crit. chance: +7.0%
Effects on melee hit:
* 20% chance to reduce all saves and defense by 17
Changes resistances: +5% temporal
Changes resistances penetration: +15% mind
One-handed war axes.
This item has been sent to the Item's Vault.

Eilinibeth the ShimmerwyrdRequires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 2
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +7
When this weapon hits: Arcane Vortex (10% chance level 2).
When wielded/worn:
Accuracy: +8 (+3 eff.)
Physical crit. chance: +2.0%
Changes stats: +2 Mag / +6 Wil / +7 Con
Changes resistances: +6% nature / +3% darkness
Changes damage: +6% arcane
Knockback immunity: +20%
Maximum life: +28.00
Spellpower: +6 (+3 eff.)
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
