
Hellream the dwarven lanternRequires:
- Level 35
Infused by nature
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Physical power: +7 (+3 eff.)
Damage when hit (Melee): 4 acid / 20 fire
Changes stats: +3 Wil
Changes resistances penetration: +10% fire
Changes damage: +6% fire
Critical mult.: +15.00%
Mental save: +20 (+8 eff.)
Mindpower: +9 (+3 eff.)
Mental crit. chance: +10%
Light radius: +4
See stealth: +21
See invisible: +14
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.

Life Drinker (42-54.6 power, 11 apr)Requires:
- Magic 44
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 5
Base power: 42.0 - 54.6
Uses stats: 55% Mag, 35% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +11
Physical crit. chance: +18.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes damage: +15% blight / +15% darkness / +15% acid
Spellpower: +12 (+2 eff.)
Spell crit. chance: +10%
Infravision radius: +2
Talent on hit(spell): Blood Grasp (15% chance level 2).
It can be used to activate talent Worm Rot (costing 40 power out of 50/50) :
Effective talent level: 2.0
Power cost: 40 out of 50/50.
Range: 6
Travel Speed: 600% of base
Is: a spell
Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 21.84 acid and 21.84 blight damage.
If not cleared after five turns it will inflict 123.99 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location.
The damage dealt will increase with your Spellpower.
Black blood for foul deeds. This dagger serves evil.
This item has been sent to the Item's Vault.

Goedalath RockRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: gem / demonic ; tier 5
When carried:
Damage when hit (Melee): 34 healing
Mental save: -18 (-9 eff.)
Life regen: -2.00
Light radius: -2
Healing mod.: -50%
When used to imbue an object:
Physical power: +12 (+4 eff.)
Damage when hit (Melee): 34 darkness
Changes damage: +9% all
Grants telepathy: Demon/Major Demon/Minor
Spellpower: +16 (+3 eff.)
Infravision radius: +3
See invisible: +14
Healing mod.: +50%
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.

Atamathon's Ruby Eye ringRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Damage when hit (Melee): 100 fire
Changes damage: +20% fire
Pinning immunity: +50%
Maximum life: +60.00
Light radius: +2
Rings can have magical properties.
This item has been sent to the Item's Vault.

Elemental FuryRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +3 Cun / +3 Mag
Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Neruda the CloudsearRequires:
- Level 35
Infused by nature
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Fatigue: -10%
Effects on melee hit:
* 35% chance to daze at end of turn
Changes stats: +10 Dex / +12 Con
Changes resistances: +9% blight / +5% arcane / +6% light / +9% lightning
Changes resistances penetration: +5% nature
Changes damage: +6% lightning
Physical save: +38 (+17 eff.)
Life regen: +10.40
Maximum life: +150.00
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Spectral Blade (26-42 power, 25 apr)Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+2 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.

TitanRequires:
- Dexterity 20
- Talent Shoot
- Talent Steam Pool
Powered by steamtech
4.00 Encumbrance.
[Unique]
Type: weapon / steamgun ; tier 2
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +20
Attack speed: 100%
Dam. multiplier: 175%
Firing range: +3
Travel speed: +600%
Attacks use: 2.0 Steam
A gun sure to turn all to ash. As long as its nearby.
This item has been sent to the Item's Vault.
