
heroic iron gauntlets of archery (0 def, 4 armour)Requires:
- Talent Armour Training
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 1
When wielded/worn:
Accuracy: +6
Armour penetration: +6
Armour: +4
Changes stats: +2 Cun / +2 Dex
Mental save: +5
Maximum life: +44.00
It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: A steady shot, doing 195% damage.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

cleansing copper amulet of constitution (+3)Infused by nature
Infused by arcane disrupting forces
0.10 Encumbrance.
Type: jewelry / amulet ; tier 1
When wielded/worn:
Changes stats: +3 Con
Changes resistances: +11% nature / +12% blight
Poison immunity: +21%
Disease immunity: +21%
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Chamoderand (12/16, 22-30.8 power, 7 apr)Requires:
- Dexterity 16
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 2
Base power: 22.0 - 30.8
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Accuracy: +14
Armour Penetration: +7
Physical crit. chance: +1.5%
Capacity: 16
On weapon hit:
* 20% chance to cause random insanity
Damage (Ranged): +8 cold
Burst (radius 1) on hit: +4 acid
Burst (radius 2) on crit: +8 blight / +6 cold
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

troll-hide rough leather armour of fire resistance (1 def, 2 armour)Requires:
- Strength 10
Infused by nature
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 1
When wielded/worn:
Armour: +2
Defense: +1
Fatigue: +6%
Changes resistances: +16% fire
Life regen: +3.30
Healing mod.: +13%
A suit of armour made of leather.
This item has been sent to the Item's Vault.
