
This item will automatically be transmogrified when you leave the level.plaguebringer's dwarven-steel greatsword of massacre (46-74 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 46.0 - 73.6
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
When this weapon hits: Epidemic (20% chance level 3).
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 25
Damage (Melee): +14 blight
When wielded/worn:
Disease immunity: +14%
Massive two-handed swords.
This item has been sent to the Item's Vault.

steel greatsword of projection (25-40 power, 2 apr)Requires:
- Strength 16
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 25.0 - 40.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Massive two-handed swords.
This item has been sent to the Item's Vault.

quiver of ash arrows 'Eclipsenaught' (19/19, 29-41 power, 7 apr)Requires:
- Dexterity 16
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 2
Base power: 29.0 - 40.6
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +11
Armour Penetration: +7
Crit. chance: +12.5%
Capacity: 19
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 84 damage
On weapon crit:
* Wound the target dealing 99 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +20 darkness
Damage (radius 1) on hit: +12 darkness
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Yvysena (18/18, 52-72 power, 10 apr)Requires:
- Dexterity 24
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 51.5 - 72.1
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +14.0%
Capacity: 18
On weapon crit:
* Wound the target dealing 99 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage (Ranged): +20 temporal
When wielded/worn:
Ammo reloads per turn: +4
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

pixie's steel ring of luminosityRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Damage (Melee): 15 light
Damage (Ranged): 15 light
Changes stats: +3 Cun / +6 Mag
Changes damage: +11% light
Spellpower: +7 (+2 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Flarebreak the dwarven-steel battleaxe (44-65 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 43.5 - 65.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
On weapon crit:
* Splash the target with acid dealing 143 damage over 5 turns and reducing armor and accuracy by 18
When wielded/worn:
Accuracy: +13 (+11 eff.)
Armour penetration: +10
Damage when hit (Melee): 6 arcane
Changes stats: +2 Wil / +1 Mag
Changes resistances penetration: +5% fire / +10% arcane / +10% all
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Poruda (42-59 power, 22 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 5
Base power: 42.0 - 58.8
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +22
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 78 damage
Damage Shield penetration (this weapon only): +19%
When wielded/worn:
Accuracy: +25 (+17 eff.)
Armour penetration: +13
Changes resistances penetration: +8% all
Changes damage: +6% blight
Mana each turn: +0.08
Spellpower: +30 (+10 eff.)
Spell crit. chance: +3%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)Requires:
- Shield usage training
- Strength 37
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +18
Armour Hardiness: +20%
Defense: +20 (+7 eff.)
Ranged Defense: +10 (+4 eff.)
Fatigue: +30%
Talent granted: +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

stormbringer's steel greatsword of amnesia (22-36 power, 2 apr)Requires:
- Strength 16
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 22.5 - 36.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
Damage (radius 2) on crit: +19 lightning / +14 cold
When wielded/worn:
Changes resistances penetration: +13% lightning / +10% cold
Movement speed: +32%
Massive two-handed swords.
This item has been sent to the Item's Vault.

psychokinetic pouch of dwarven-steel shots of vileness (18/18, 34-41 power, 3 apr)Requires:
- Dexterity 24
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / shot ; tier 3
Base power: 34.5 - 41.4
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +5.0%
Capacity: 18
On weapon hit:
* 9% chance to reduce strength, dexterity, and constitution by 26
* 20% chance to knock the target back 3 spaces and deal 137 physical damage
Damage (Ranged): +7 blight / +12 physical
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Dethblyd (70-112 power, 18 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 70.0 - 112.0
Uses stats: 10% Mag, 130% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +18
Crit. chance: +20.0%
Attack speed: 100%
On weapon hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
Lifesteal (this weapon only): +5%
When wielded/worn:
Changes stats: +10 Str / +8 Mag / +5 Con
Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath
Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn)
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.

Lisadassra (0 def, 3 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Armour: +3
Fatigue: +3%
Effects on melee hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Changes stats: +5 Str / +7 Dex
Changes resistances: +6% blight / +6% temporal / +9% mind
Changes resistances penetration: +25% blight
Defense after a teleport: +5
Resist all after a teleport: +5%
New effects duration reduction after a teleport: +5%
It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 54.6 Physical damage.
If the attack hits, the target is confused (25% effect) for 5 turns.
Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses.
Confusion power increases with your Dexterity, and chance increases with Accuracy.
A cap made of leather.
This item has been sent to the Item's Vault.
