

Requires:
- Strength 20
- Talent Heavy Armour Training
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +6
Defense: +2 (+2 eff.)
Fatigue: +14%
Effects on melee hit:
* 15% chance to inflict 15% damage reduction
Damage when hit (Melee): 5 light
Changes stats: +2 Wil
Changes resistances: +16% lightning / +1% physical / +12% darkness / +29% blight / +11% nature
Reduced damage from: +6% Unnatural
Stamina each turn: +0.60
Light radius: +1
A suit of armour made of mail.
This item has been sent to the Item's Vault.


Requires:
- Talent Heavy Armour Training
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +3%
Changes stats: +3 Str / +2 Con
Physical save: +7 (+3 eff.)
Spell save: +7 (+3 eff.)
Mental save: +7 (+4 eff.)
It can be used to activate talent Rush, placing all other charms into a 14 cooldown :
Effective talent level: 2.0
Power cost: 14 out of 25/25.
Range: 7
Travel Speed: instantaneous
Description: Rush toward a target spot with incredible speed.
If the spot is reached and occupied, you will perform a free melee attack against the target there.
This attack does 120% weapon damage and can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away.
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.


Requires:
- Talent Heavy Armour Training
Infused by arcane disrupting forces
1.50 Encumbrance.
Type: armor / hands ; tier 3
When wielded/worn:
Accuracy: +6 (+2 eff.)
Armour penetration: +8
Physical power: +5 (+1 eff.)
Armour: +2
Effects when hit in melee:
* 17% chance to reduce effective powers by 20%
* 17 arcane resource burn
Changes resistances: +7% blight
Spell save: +25 (+11 eff.)
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.


Requires:
- Talent Heavy Armour Training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 1
When wielded/worn:
Armour penetration: +5
Armour: +3
Fatigue: +5%
Changes stats: +2 Dex / +3 Wil / +2 Cun
Changes resistances: +6% blight
Mental save: +6 (+3 eff.)
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.