
Skullcleaver (20-28 power, 4 apr)Requires:
- Strength 18
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 1
Base power: 20.0 - 28.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Physical crit. chance: +12.0%
Attack speed: 100%
When this weapon hits: Greater Weapon Focus (10% chance level 2).
Lifesteal (this weapon only): +10%
Damage conversion: 25% blight
When wielded/worn:
Changes damage: +8% blight
A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson.
This item has been sent to the Item's Vault.

Coral Spray (8 def, 8 armour, 18 dam, 48 block)Requires:
- Strength 16
- Talent Armour Training (level 2)
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 1
When used to attack (with talents):
Base power: 18.0 - 25.2
Uses stat: 140% Str
Damage type: Physical
Mastery: Stoneshield
Accuracy bonus: +2.5% procs dam / acc
Physical crit. chance: +2.0%
Block value: +48
Damage (Melee): +10 cold
When wielded/worn:
Armour: +8
Defense: +8
Fatigue: +12%
Changes resistances: +10% fire / +15% cold
Talent granted: +2 Block
Maximum air capacity: +20.00
Special effect on block: Chance that a blast of icy cold water will spray at the target.
A chunk of jagged coral, dredged from the ocean.
This item has been sent to the Item's Vault.

Zerugas the Dayspike (36-43.2 power, 6 apr, cold element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 36.0 - 43.2
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +8 light
When wielded/worn:
Effects on melee hit:
* 40% chance to daze
Damage when hit (Melee): 12 light
Changes resistances: +6% light / +15% cold
Changes damage: +36% cold
Talent granted: +1 Command Staff
Physical save: +6
Spell save: +11
Mental save: +7
Spellpower: +18
Spell crit. chance: +11%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Aeralarion the stralite longsword (33-46.2 power, 5 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +5
Physical crit. chance: +4.5%
Attack speed: 111%
On weapon crit:
* cripple the target
Burst (radius 1) on hit: +5 fire
When wielded/worn:
Accuracy: +9
Armour penetration: +2
Physical crit. chance: +8.0%
Fatigue: -6%
Changes stats: +4 Dex
Changes damage: +9% physical
Maximum encumbrance: +30
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
Press

thorny mindstar 'Shockslicer' (8-8.8 power, 24 apr, mind damage)Requires:
- Willpower 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 3
It is part of a set of items.
This mindstar will resonate with other psionic mindstars.
Base power: 8.0 - 8.8
Uses stats: 40% Wil, 20% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +24
Crit. chance: +3.5%
Attack speed: 100%
Damage (Melee): +8 lightning
When wielded/worn:
Effects on melee hit:
* 30% chance to daze at end of turn
Damage when hit (Melee): 4 mind / 8 darkness
Changes resistances: +5% blight / +4% mind
Changes resistances penetration: +4% mind / +15% lightning
Changes damage: +12% lightning / +6% nature / +12% mind / +5% darkness
Disease immunity: +12%
Psi when hit: +0.80
Mindpower: +6 (+3 eff.)
Mental crit. chance: +3%
Damage Resonance (when hit): +11%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Rune of the Rift (294.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 294.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.
