
Colaryem (48-77 power, 12 apr)Requires:
- Strength 10
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 48.0 - 76.8
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +11.0%
Attack speed: 56%
When wielded/worn:
Fatigue: -12%
Changes stats: +7 Dex
Changes resistances: +7% lightning
Changes damage: +7% lightning
Maximum encumbrance: +50
Movement speed: +10%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.

Zuberekira the voratun dagger (48-62 power, 9 apr)Requires:
- Dexterity 48
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 48.0 - 62.4
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
Damage (Melee): +10 nature
When wielded/worn:
Accuracy: +12 (+4 eff.)
Defense: +10 (+5 eff.)
Changes stats: +1 Wil
Changes resistances: +3% nature / +5% arcane
Disarm immunity: +35%
Confusion immunity: +20%
Vim when firing critical spell: +2.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Fulilach the Unlightripper (42-59 power, 5 apr)Requires:
- Strength 35
Crafted by a master
3.00 Encumbrance.
Type: weapon / longsword ; tier 4
Base power: 42.0 - 58.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
Damage (Melee): +12 fire / +12 cold
Damage (radius 1) on hit: +20 cold
When wielded/worn:
Changes resistances: +15% cold
Changes resistances penetration: +25% darkness / +15% fire
Changes damage: +6% darkness
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
