
Newly picked upUritostir
Requires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 5
Mastery: Master Marksman
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +10
On weapon hit:
* 20% chance to disease
Damage (Ranged): +5 acid
Burst (radius 1) on hit: +6 blight
When wielded/worn:
Physical power: +10 (+2 eff.)
Ammo reloads per turn: +3
Changes stats: +3 Str / +6 Mag
Changes resistances penetration: +15% blight / +9% temporal / +9% physical
Changes damage: +15% acid / +8% physical / +3% blight / +9% temporal
Talent mastery: +0.20 Chronomancy / Bow Threading
Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn.
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

Sawrd (136% power, 19 apr)3.0
T5 greatsword 2H weapon
[Unique]
Steamtech
Power 137% Range: 1.6x
Uses 120% Str
Dmg Phys.bleed
Acc+ +0.4% crit.pwr / acc
Apr +19
Crit +10.0%
Atk.spd 100%
Recurse +3
Rcrse.rdc -67%
While equipped:
Stats +7 Str +7 Dex +7 Cun
---------- misc
Masteries
+0.20 Technique/Two-handed assault
A brutal weapon of countless blades.
This item has been sent to the Item's Vault.

Glacia4.0
T4 steamgun 1H weapon
[Unique]
Arcane/Steamtech
Acc+ +0.1% dam / acc
Apr +7
Atk.spd 100%
Dmg.mult 130%
Range +7
Proj.spd +1000%
On Hit:
* deal cold damage equal to 100 + the higher of your steam or spellpower, and attempt to freeze the target (20% chance).
Uses 2.0 Steam
While equipped:
----- def -----
Ice.pen +20%
Strange coils encircle this extremely cold gun.
This item has been sent to the Item's Vault.

Kinetic Spike (147% power, 40 apr)1.0
T5 dagger 1H weapon
Reqs Wil 42
[Unique]
Psionic
Power 147% Range: 1.3x
Uses 30% Wil, 40% Dex, 30% Str
Dmg Physical
Acc+ +0.5% APR / acc
Apr +40
Crit +10.0%
Atk.spd 100%
While equipped:
dps ----------
Phys.pwr +15 (+3 eff.)
Res.pen +30% physical
Acc +8 (+3 eff.)
---------- misc
Masteries
+0.20 Psionic/Augmented striking
Fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage.
Uses 10 power out of 10/10
A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly.
This item has been sent to the Item's Vault.

Razorblade, the Cursed Waraxe (170% power, 16 apr)3.0
T5 waraxe 1H weapon
[Unique]
Psionic
Power 170% Range: 1.4x
Uses 100% Str
Dmg Phys.bleed
Acc+ +0.2% crit / acc
Apr +16
Crit +7.0%
Atk.spd 100%
While equipped:
Stats +4 Str +4 Dex
dps ----------
Dmg.mod +10% physical
---------- misc
See.Invis +5
This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club.
It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale.
This item has been sent to the Item's Vault.

Chalukan4.0
T5 longbow 2H weapon
[Random Unique]
Nature/Master
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +10
Ranged+ +20 nature
On Hit:
* 27% chance to corrode armour by 30%
While equipped:
Stats +8 Dex
dps ----------
Dmg.mod +3% acid
Res.pen +23% acid +23% physical +14% nature
----- def -----
Resists +1% physical +9% nature +9% all
HP.reg +3.00
Disarm- +5%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

voratun greatmaul 'Prismransom' (189% power, 4 apr)5.0
T5 greatmaul 2H weapon
[Random Unique]
Arcane/Master
Power 189% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.1% dam / acc
Apr +4
Crit +3.0%
Atk.spd 100%
Melee+ +20 acid +20 blight
On Hit: 10% Epidemic 5
On Hit:
* 40% chance to blind
* 16% chance to disease
On Crit:
* splashes the target with acid
While equipped:
dps ----------
Dmg.mod +3% light
Melee Ret 12 blight
----- def -----
Resists +3% light
Disease- +25%
---------- misc
Light +2
Massive two-handed mauls.
This item has been sent to the Item's Vault.

voratun shield 'Balodig' (12 def, 24 armour, 305 block)7.0
T5 shield armor
[Random Unique]
Nature/Master
While equipped:
Stats +2 Wil
----- def -----
Armour +24
Hardiness +9%
Defense +12 (+4 eff.)
Rng.Def +12 (+4 eff.)
Fatigue +14%
Resists +28% cold +17% physical
Mind.save +12 (+4 eff.)
---------- misc
Max.hate +4.00
Talents +5 Block
On Nature Hit: 5% Mana Clash 1
Handheld deflection devices.
This item has been sent to the Item's Vault.

Therapeutic Platemail (4 def, 10 armour)12.0
T2 massive armor
[Unique]
Master/Steamtech
While equipped:
Stats +3 Dex +3 Con
dps ----------
Steampwr +10 (+3 eff.)
----- def -----
Armour +10
Defense +4 (+1 eff.)
Fatigue +22%
Resists +15% cold +10% fire
Heal.mod +30%
Cleanse up to 3 poisons or wounds detrimental effects.
Uses 12 power out of 20/20
This thick sealed armor utilizes a ventilation system to heal your wounds using a heated mist.
This item has been sent to the Item's Vault.

Hydra's Bite (168% power, 7 apr)Requires:
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / whip ; tier 4
It must be held with both hands.
Power: 168% Range: 1.1x
Uses stat: 110% Str
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +7
Crit. chance: +14.0%
Attack speed: 125%
When this weapon hits: Lightning Breath (10% chance level 1).
When this weapon hits: Poison Breath (10% chance level 1).
When this weapon hits: Acid Breath (10% chance level 1).
On weapon hit:
* hit up to two adjacent enemies
When wielded/worn:
Changes damage: +12% acid / +12% nature / +12% lightning
This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you.
This item has been sent to the Item's Vault.

VoxRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Silence immunity: +100%
Maximum mana: +50.00
Maximum vim: +50.00
Spellpower: +9 (+3 eff.)
Spell crit. chance: +4%
See invisible: +20
Casting speed: +15%
No force can hope to silence the wearer of this amulet.
This item has been sent to the Item's Vault.

Ring of the War MasterRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Armour penetration: +15
Physical crit. chance: +5.0%
Physical power: +10 (+2 eff.)
Changes stats: +3 Str / +3 Dex / +3 Con
Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Pugilism +0.30 Technique / Archery excellence +0.30 Technique / Combat veteran +0.30 Technique / Grappling +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Two-handed weapons +0.30 Technique / Thuggery +0.30 Technique / Shield offense +0.30 Technique / Unarmed training +0.30 Technique / Archery prowess +0.30 Technique / Combat training +0.30 Technique / Combat techniques +0.30 Technique / Two-handed assault +0.30 Technique / Berserker's strength +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Shield defense +0.30 Technique / Dual techniques +0.30 Technique / Superiority +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.

Arovena (161% power, 9 apr)Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Power: 162% Range: 1.3x
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
Damage (Melee): +21 cold
When wielded/worn:
Accuracy: +11 (+2 eff.)
Armour penetration: +12
Damage when hit (Melee): 12 mind
Changes stats: +3 Cun
Changes resistances: +3% mind
Changes resistances penetration: +11% physical
Mental crit. chance: +7%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Sparkmoon the voratun helm (0 def, 5 armour)Requires:
- Talent Heavy Armour Training
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 5
When wielded/worn:
Physical crit. chance: +7.0%
Armour: +5
Fatigue: +5%
Damage when hit (Melee): 12 lightning
Changes stats: +11 Wil / +8 Cun / +17 Lck
Changes resistances: +25% cold
Changes resistances penetration: +5% lightning
Allows you to breathe in: water
Physical save: +25 (+6 eff.)
Spell crit. chance: +8%
Mindpower: +6 (+2 eff.)
Mental crit. chance: +8%
Light radius: +3
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

Mercy (143% power, 9 apr)1.0
T4 dagger 1H weapon
[Unique]
Psionic
Power 144% Range: 1.3x
Uses 55% Dex, 45% Str
Dmg Physical
Acc+ +0.5% APR / acc
Apr +9
Crit +15.0%
Atk.spd 100%
On Hit:
* deals physical damage equal to 3% of the target's missing health
While equipped:
Stats +6 Str +6 Dex
dps ----------
Crit.mult +20.00%
This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened.
This item has been sent to the Item's Vault.

dragonbone starstaff 'Dourraider' (136% power, 6 apr, temporal element)5.0
T5 staff 2H weapon
Reqs Mag 48
[Random Unique]
Arcane
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +8 acid
On Hit: 10% Sun Flare 1
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +37 (+17 eff.)
S.pwr/crit +7
Dmg.mod +9% darkness +30% temporal
Res.pen +10% acid
----- def -----
Resists +3% darkness
---------- misc
Mana/turn +0.34
Talents +1 Command Staff
Channel mana (increasing mana regeneration by 500% for ten turns)
Puts all charms on 30 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Arkul's Siege Arrows (14/14, 180% power, 100 apr)3.0
T5 arrow ammo
[Unique]
Master
Power 180% Range: 1.4x
Uses 70% Str, 50% Dex
Dmg Physical
Acc+ +0.2% crit / acc
Apr +100
Crit +10.0%
Capacity 14
25% of all damage splashes in a radius of 1 around the target.
These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes.
This item has been sent to the Item's Vault.

Molten Skin (15 def, 12 armour)9.0
T5 light armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Phys.crit +8.0%
Spell.crit +10%
Crit.mult +20.00%
Spell.pwr +15 (+7 eff.)
Melee+ 15 light 30 fire
Ranged+ 15 light 30 fire
Dmg.mod +20% fire +5% light +10% all
Res.pen +10% light +15% fire
Melee Ret 30 fire
----- def -----
Armour +12
Defense +15 (+5 eff.)
Resists +20% fire +12% light -5% cold
---------- misc
Masteries
+0.10 Celestial/Sun
+0.10 Spell/Wildfire
+0.10 Celestial/Sunlight
+0.10 Spell/Fire
Blastwave:
Level 4.0
Pwr.cost 12 out of 16/16.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 95.00 fire damage over 3 turns.
The damage will increase with your Spellpower.
This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.
This item has been sent to the Item's Vault.

Storm Fury4.0
T5 longbow 2H weapon
Reqs Mag 30
[Unique]
Arcane
Acc+ +0.2% crit / acc
Atk.spd 143%
Range +10
While equipped:
Stats +5 Dex +7 Mag
dps ----------
Spell.pwr +20 (+10 eff.)
Mov.spd +10%
Ranged+ 75 lightning
Dmg.mod +20% lightning
----- def -----
Rng.Def +15 (+5 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.10 Spell/Storm
+0.20 Spell/Air
Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.

Khulmanar's Wrath (182% power, 8 apr)3.0
T5 battleaxe 2H weapon
[Unique]
Arcane
Power 182% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% crit / acc
Apr +8
Crit +8.0%
Atk.spd 100%
Melee+ +50 fire
Dmg.conv 20% fire
While equipped:
dps ----------
Dmg.mod +20% fire
Res.pen +25% fire
----- def -----
Resists +20% fire
The wearer is treated as a demon.
Infernal Breath:
Level 3.0
Pwr.cost 35 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 263.36 fire damage, and flames will be left dealing a further 61.60 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

gunslinger's voratun steamgun of true shot4.0
T5 steamgun 1H weapon
[Ego++]
Master/Steamtech
Acc+ +0.1% dam / acc
Apr +28
Atk.spd 100%
Range +10
Proj.spd +600%
Uses 2.0 Steam
While equipped:
dps ----------
Phys.crit +5.0%
Dmg.mod +14% physical
Acc +13 (+5 eff.)
---------- misc
Cooldown Trick Shot -2
Strafe -2
Double Shots -2
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.

Blackfire Aegis (8 def, 18 armour, 235 block)7.0
T4 shield armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +8 (+4 eff.)
Melee Ret 24 darkness 24 fire
----- def -----
Armour +18
Defense +8 (+3 eff.)
Rng.Def +12 (+4 eff.)
Fatigue +25%
Resists +20% darkness +35% fire
---------- misc
Talents +5 Block
This rugged stone shield flickers with bursts of pitch black flame.
This item has been sent to the Item's Vault.

elven-silk wizard hat 'Searweeper' (3 def, 0 armour)2.0
T5 head armor
[Random Unique]
Arcane/Psionic
While equipped:
Stats +1 Cun
dps ----------
Mind.crit +4%
Mind.pwr +5 (+2 eff.)
Dmg.mod +17% mind
----- def -----
Defense +3 (+1 eff.)
Resists +17% mind +3% fire
Shield.pwr +13%
HP.reg +4.00
---------- misc
Psi/turn +0.34
On Mind Hit: 5% Acidbeam 2
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

voratun gauntlets 'Chargerebel' (0 def, 15 armour)1.5
T5 hands armor
[Rare]
Arcane
While equipped:
Stats +9 Mag +10 Wil
dps ----------
Melee+ 12 arcane
----- def -----
Armour +15
Resists +6% lightning +10% arcane +6% light
Mind.save +6 (+2 eff.)
Blind- +30%
Disarm- +0%
Disperse Magic:
Puts all charms on 20 cooldown
Level 3.0
Pwr.cost 20 out of 20/20.
Range 10
Travel.spd instantaneous
Is a spell
Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target.
At level 3, it can be targeted.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+10 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+5 eff.)
Resists +20% lightning
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.

Gyletira the voratun ring0.1
T5 ring jewelry
[Random Unique]
Arcane/Master/Psionic
While equipped:
dps ----------
Melee+ 32 light
Ranged+ 35 light
Melee Ret 12 acid
On Hit (Melee):
* 30% chance to corrode armour by 30%
* 24% chance to blind
On Hit (Ranged):
* 18% chance to blind
----- def -----
Defense +3 (+1 eff.)
Rng.Def +3 (+1 eff.)
Resists +6% blight +3% lightning
Phys.save +20 (+7 eff.)
Mind.save +11 (+3 eff.)
Max.HP +35.00
Disarm- +30%
Confus- +33%
Pinning- +41%
Knockbk- +30%
Rings can have magical properties.
This item has been sent to the Item's Vault.

The Face of Fear (8 def, 0 armour)2.0
T3 head armor
[Unique]
Unknown
While equipped:
Stats +6 Cun +8 Wil
dps ----------
Mind.pwr +16 (+5 eff.)
----- def -----
Defense +8 (+3 eff.)
Fear- +60%
---------- misc
Masteries
+0.20 Cursed/Fears
Instill Fear:
Level 2.0
Pwr.cost 18 out of 45/45.
Range 8
Travel.spd instantaneous
Is a mind power
Description: Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears.
You gain 2 new fears: The Paranoid effect gives the target an 22% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by 16%.
Fear effects improve with your Mindpower.
This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and it's hollow eye sockets seem to stare back into you.
This item has been sent to the Item's Vault.

Storm Bringer's Gauntlets (0 def, 3 armour)1.5
T3 hands armor
[Unique]
Arcane
While equipped:
Stats +4 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Dmg.mod +10% lightning
----- def -----
Armour +3
Resists +15% lightning
Res.Cap +5% lightning
Chain Lightning:
Level 3.0
Pwr.cost 16 out of 16/16.
Range 10
Travel.spd instantaneous
Is a spell
Description: Invokes a forking beam of lightning doing 29.70 to 89.09 damage and forking to another target.
It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster.
The damage will increase with your Spellpower.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.
