

Requires:
- Level 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Damage when hit (Melee): 4 nature / 8 fire
Changes stats: +3 Str
Changes resistances: +15% lightning / +6% temporal / +6% darkness / +6% cold / +6% acid
Changes resistances penetration: +50% physical
Changes damage: +14% mind / +13% fire
Mental save: +15 (+5 eff.)
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 5
When wielded/worn:
Physical crit. chance: +40.0%
Armour: +9
Effects on melee hit:
* 45% chance to daze
Damage when hit (Melee): 8 lightning
Changes stats: +2 Cun
Changes resistances: +6% blight
Changes resistances penetration: +10% lightning / +10% mind
Changes damage: +3% blight
Critical mult.: +30.00%
Mental save: +15 (+5 eff.)
Maximum life: +80.00
Spell crit. chance: +38%
Mental crit. chance: +39%
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Armour penetration: +8
Physical crit. chance: +14.0%
Physical power: +10 (+2 eff.)
Changes stats: +11 Str / +8 Mag / +6 Wil
Changes damage: +12% arcane / +12% temporal
Critical mult.: +16.00%
Mana each turn: +0.20
Maximum life: +40.00
Maximum mana: +52.00
Maximum stamina: +30.00
Spell crit. chance: +10%
Mental crit. chance: +14%
Defense after a teleport: +15
Resist all after a teleport: +6%
New effects duration reduction after a teleport: +29%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +13
Changes stats: +2 Str / +2 Con
Changes resistances: +3% fire / +10% cold / +6% light / +13% temporal
Changes resistances penetration: +15% all
Spell save: +6 (+2 eff.)
Stun/Freeze immunity: +10%
Maximum life: +30.00
Light radius: +11
Defense after a teleport: +20
Resist all after a teleport: +17%
New effects duration reduction after a teleport: +25%
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.


Destala's Scales (10 def, 0 armour)
Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +10 (+2 eff.)
Changes stats: +6 Cun
Changes resistances penetration: +10% acid
Changes damage: +15% acid
Talent mastery: +0.20 Wild-gift / Venom drake aspect
Mindpower: +6 (+2 eff.)
Talent on hit(nature): Acidic Spray (10% chance level 2).
It can be used to activate talent Dissolve (costing 20 power out of 20/20) :
Effective talent level: 2.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage.
Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits.
Each point in acid drake talents also increases your acid resistance by 1%.
This talent will also attack with your shield, if you have one equipped.
This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally.
This item has been sent to the Item's Vault.