

Iserialle the dwarven-steel battleaxe (53.5-80.25 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
1.40 Ego Multiplier.
[Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 53.5 - 80.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +2
Physical crit. chance: +6.5%
Attack speed: 100%
On weapon crit:
* splashes the target with acid
Damage (Melee): +7 acid / +4 arcane
When wielded/worn:
Changes damage: +6% arcane
Critical mult.: +5.00%
Spell crit. chance: +2%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +6 Con / +4 Wil
Changes resistances: +10% nature / +25% cold
Maximum mana: +20.00
Maximum stamina: +20.00
Maximum psi: +20.00
Maximum air capacity: +50.00
It can be used to summon a tidal wave, costing 60 power out of 60/60.
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by unknown forces
0.00 Encumbrance.
[Legendary]
Type: gem / gift ; tier 5
When carried:
Light radius: +8
It can be used to become a near god for 500 turns (usable only once!), costing 1 power out of 1/1.
This looks like a time fragment of the timestream, all compressed in a time ball of power!
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Cunning 24
Powered by arcane forces
1.00 Encumbrance.
0.80 Ego Multiplier.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
Base power: 30.0 - 39.0
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +30
Physical crit. chance: +10.0%
Attack speed: 100%
Damage (Melee): +20 darkness
When wielded/worn:
Changes damage: +10% darkness
Light radius: -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
Crafted by a master
1.00 Encumbrance.
0.80 Ego Multiplier.
[Unique]
Type: weapon / dagger ; tier 3
Base power: 24.5 - 31.9
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +7
Physical crit. chance: +6.0%
Attack speed: 100%
Burst (radius 2) on crit: +4 mind
When wielded/worn:
Accuracy: +6
Armour penetration: +4
Physical crit. chance: +6.0%
Defense: +7
Changes resistances: +6% mind
Changes resistances penetration: +5% arcane
Changes damage: +6% arcane
Critical mult.: +11.00%
Sharp, short and deadly.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +15% darkness
Talent mastery: +0.20 Corruption / Black-magic
Blindness immunity: +100%
Only die when reaching: -100.00 life
Spellpower: +0 (+0 eff.)
Infravision radius: +6
Shadow Power: +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 1
When wielded/worn:
Damage (Melee): 5 mind
Damage (Ranged): 5 mind
Mindpower: +5 (+2 eff.)
See stealth: +10
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows.
If you close your eyes a moment, you can almost imagine what dread sights they see...
This item has been sent to the Item's Vault.


Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 25.0 - 32.5
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +20.0%
Attack speed: 100%
Damage (Melee): +20 light
When wielded/worn:
Changes damage: +10% light
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
Reqs Cun 24,Dex 24
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 25.0 - 32.5 Physical
Uses 45% Str, 45% Dex
Acc+ +0.5% APR / acc
Apr +20
Crit +20.0%
Atk.spd 100%
Melee+ +20 light
While equipped:
dps ----------
Dmg.mod +10% light
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
Reqs Dex 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Power 25.0 - 32.5 Physical
Uses 50% Mag, 50% Dex
Acc+ +0.5% APR / acc
Apr +20
Crit +20.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Mov.spd +20%
Dmg.mod +5% temporal
----- def -----
Defense +10 (+5 eff.)
Spell.save +10 (+5 eff.)
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
Reqs Dex 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Power 25.0 - 32.5 Physical
Uses 50% Mag, 50% Dex
Acc+ +0.5% APR / acc
Apr +20
Crit +20.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Mov.spd +20%
Dmg.mod +5% temporal
----- def -----
Defense +10 (+5 eff.)
Spell.save +10 (+5 eff.)
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.


2.0
T2 amulet jewelry
[Unique]
Master
While equipped:
Stats +6 Str +6 Con
----- def -----
Armour +10
Fatigue +2%
Resists +20% physical
A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion.
This item has been sent to the Item's Vault.


0.0
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Dmg.mod +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Master
Power 37.5 - 48.8 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
On Hit:
* 20% chance to slow global speed by 48%
While equipped:
Stats +4 Con
dps ----------
Phys.pwr +10 (+4 eff.)
Dmg.mod +9% nature
Res.pen +5% darkness
+30% physical
Acc +28 (+15 eff.)
Apr +21
----- def -----
Resists +6% darkness
Disarm- +33%
Sharp, short and deadly.
This item has been sent to the Item's Vault.