

Requires:
- Talent Armour Training
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 5
When wielded/worn:
Accuracy: +9 (+9 eff.)
Armour penetration: +11
Physical power: +22 (+11 eff.)
Armour: +11
Damage (Melee): 14 physical
Damage when hit (Melee): 16 light
Changes stats: +5 Str
Changes resistances: +10% blight / +3% temporal / +6% light / +3% darkness
Changes damage: +9% physical
Spell save: +20 (+9 eff.)
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: charm / torque ; tier 2
When wielded/worn:
Changes stats: +4 Cun
Changes damage: +10% mind / +10% lightning
Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to mental crosstier the target, which inflicts Brainlock if your mindpower is a tier above their mindsave.
This torque feels tingly to the touch, but seems to enhance your thinking.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +15% darkness
Talent mastery: +0.20 Corruption / Black-magic
Blindness immunity: +100%
Only die when reaching: -100.00 life
Infravision radius: +6
Shadow Power: +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.


Requires:
- Strength 40
Crafted by a master
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +12
Physical crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* grows in power
On weapon kill:
* grows dramatically in power
Damage (Melee): +18 draining blight
When wielded/worn:
Changes damage: +5% blight
Critical mult.: +0.00%
Cut immunity: -25%
Maximum vim: +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.


3.0
T5 arrow ammo
[Random Unique]
Nature/Master/Psionic
Power 73.5 - 102.9 Physical
Uses 70% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +18
Crit +3.0%
Capacity 22
Ranged+ +60 physical +44 fire
On Hit.r1 +20 arcane +20 blight
On Crit.r2 +21 fire
On Hit:
* 20% chance to reduce strength, dexterity, and constitution by 31
* 20% chance to knock the target back 3 spaces and deal 158 physical damage
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


3.0
T5 battleaxe 2H weapon
Reqs Str 52
[Unique]
Arcane
Power 70.0 - 105.0 Physical
Uses 120% Str
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +8.0%
Atk.spd 100%
Melee+ +50 fire
Dmg.conv 20% fire
While equipped:
dps ----------
Dmg.mod +20% fire
Res.pen +25% fire
----- def -----
Resists +20% fire
The wearer is treated as a demon.
Infernal Breath:
Level 3.0
Pwr.cost 30 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 129.54 fire damage, and flames will be left dealing a further 29.90 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.


3.0
T4 mindstar 1H weapon
[Random Unique]
Nature
Power 15.0 - 16.5 Nature
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +6.5%
Atk.spd 100%
While equipped:
Stats +3 Str
dps ----------
Phys.crit +1.0%
Mind.crit +4%
Mind.pwr +8 (+2 eff.)
Dmg.mod +11% nature
Res.pen +4% nature
----- def -----
Defense +15 (+8 eff.)
Resists +6% blight +6% nature
Phys.save +6 (+2 eff.)
Spell.save +5 (+2 eff.)
Mind.save +6 (+2 eff.)
Disease- +17%
---------- misc
Equi/ret +1.80
Talents +1 Attune Mindstar
Masteries
+0.20 Wild-gift/Harmony
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.