

plaguebringer's stralite battleaxe (42-63 power, 3 apr)
Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 42.0 - 63.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 7% chance to disease
Damage (Melee): +7 blight
When wielded/worn:
Disease immunity: +22%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 2
When wielded/worn:
Armour: +2
Defense: +3 (+1 eff.)
Effects on melee hit:
* 10% chance to disease
Effects when hit in melee:
* 20% chance to disease
* 24% chance to inflict 15% damage reduction
Changes resistances: +9% blight / +15% fire
Changes damage: +6% blight / +10% fire
Physical save: +17 (+6 eff.)
Mental save: +12 (+5 eff.)
Life regen: +2.50
Maximum life: +51.00
Maximum hate: +2.00
Healing mod.: +13%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +30%
Defense: +10 (+5 eff.)
Damage when hit (Melee): 20 nature slow / 20 poison
Changes stats: +5 Con / +4 Wil
Changes resistances: +30% nature / +11% all
Changes damage: +15% acid / +15% nature / +15% mind
Physical save: +10 (+2 eff.)
Spell save: +10 (+4 eff.)
Mindpower: +10 (+5 eff.)
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.


Requires:
- Cunning 25
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Armour: +0
Defense: +6 (+3 eff.)
Fatigue: +4%
Changes stats: +2 Cun / +2 Wil
Changes resistances: +15% fire
Changes damage: +15% fire
It can be used to activate talent Meteor Rain (costing 42 power out of 50/50) :
Effective talent level: 2.0
Power cost: 42 out of 50/50.
Range: 5
Travel Speed: instantaneous
Is: a spell
Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target.
Each meteor smashes everything within radius 2, dealing 70.41 fire and 80.27 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns.
The damage increases with your Spellpower.
This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor.
This item has been sent to the Item's Vault.


Requires:
- Shield usage training
- Strength 35
Powered by arcane forces
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 4
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +8
Fatigue: +8%
On shield block:
* Deals 110 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn)
Changes stats: +5 Mag / +5 Wil / +6 Cun
Changes resistances: +23% acid / +15% cold / +11% light / +15% darkness
Changes damage: +20% light / +14% darkness
Talent granted: +1 Block
Mental save: +3 (+1 eff.)
Maximum hate: +4.00
Mindpower: +5 (+3 eff.)
Light radius: +3
Handheld deflection devices.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
Infused by nature
Crafted by a master
1.50 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Armour penetration: +1
Physical crit. chance: +11.0%
Physical power: +15 (+3 eff.)
Armour: +7
Fatigue: +5%
Changes resistances: +3% temporal
Changes damage: +6% physical
Critical mult.: +11.00%
Mental save: +9 (+4 eff.)
Life regen: +5.20
Stamina each turn: +0.80
Psi each turn: +0.31
Only die when reaching: -80.00 life
Maximum life: +55.00
Spell crit. chance: +9%
Mental crit. chance: +10%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.