
Quiver of the Sun (25/25, 34-47.6 power, 15 apr)Requires:
- Dexterity 24
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 4
Base power: 34.0 - 47.6
Uses stats: 30% Wil, 20% Mag, 36% Cun
Damage type: Bright light
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +15
Crit. chance: +2.0%
Capacity: 25
On weapon hit:
* 25% chance to blind
Travel speed: +300%
Shots beam through all targets.
This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
This item has been sent to the Item's Vault.

high-capacity pouch of stralite shots of daylight (54/54, 45-54 power, 5 apr)Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 4
Base power: 45.0 - 54.0
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +5
Crit. chance: +5.5%
Capacity: 54
Damage (Ranged): +10 light
Damage against: +10% Undead
When wielded/worn:
Ammo reloads per turn: +2
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

quiver of elven-wood arrows of crippling (17/17, 44.5-62.3 power, 14 apr)Requires:
- Dexterity 35
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 44.5 - 62.3
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +14.5%
Capacity: 17
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

quiver of yew arrows 'Heatbliss' (53/53, 43-60.2 power, 10 apr)Requires:
- Dexterity 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 3
Base power: 43.0 - 60.2
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.3% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +13.0%
Capacity: 53
On weapon hit:
* 20 arcane resource burn
* 10% chance to slow global speed by 56%
* 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 130 physical damage
On weapon crit:
* Wound the target dealing 181 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage (Ranged): +12 fire
When wielded/worn:
Ammo reloads per turn: +3
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
