
Spectral Blade (24-38.4 power, 25 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 24.0 - 38.4
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +25
Physical crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +10 arcane
Burst (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+2 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.

Porimina the Jetmonster (0 def, 10 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +10
Fatigue: +3%
Changes stats: +2 Str / +5 Dex / +5 Con / +7 Lck
Changes resistances penetration: +15% darkness
Stealth bonus: +7
Physical save: +9 (+3 eff.)
Infravision radius: +2
Healing mod.: +20%
It can be used to activate talent Rush, placing all other charms into a 25 cooldown :
Effective talent level: 1.0
Power cost: 25 out of 25/25.
Range: 6
Travel Speed: instantaneous
Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage.
If the attack hits, the target is dazed for 3 turns.
You must rush from at least 2 tiles away.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Demontickler the drakeskin leather slingRequires:
- Dexterity 48
- Talent Shoot
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
4.00 Encumbrance.
[Unique]
Type: weapon / sling ; tier 5
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +10
On weapon hit:
* 20% chance to daze
On weapon crit:
* silences the target
Damage (Ranged): +14 nature
Burst (radius 1) on hit: +2 darkness
When wielded/worn:
Accuracy: +13 (+8 eff.)
Changes stats: +2 Str / +2 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con
Changes resistances: +3% lightning / +3% nature / +3% darkness
Changes resistances penetration: +11% lightning / +12% nature / +15% darkness
Changes damage: +6% darkness
Talent cooldown: Steady Shot (-1 turn)
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
