
Plague-Fire Sceptre (127% power, 4 apr, physical element) =Poly Kalo Staff=Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Power: 127% Range: 1.2x
Uses stat: 150% Mag
Damage type: Fire
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% blight / +20% fire
Spellpower: +27 (+14 eff.)
Spell crit. chance: +7%
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat, costing 15 power out of 15/15.
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.
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The Black Wall (12 def, 9 armour, 100% power, 200 block) =Shield=Requires:
- Strength 28
- Talent Armour Training (level 2)
Powered by arcane forces
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 5
When used to attack (with talents):
Power: 164% Range: 1.2x
Uses stat: 100% Str
Damage type: Darkness
Mastery: Stoneshield
Accuracy bonus: +2.5% procs dam / acc
Physical crit. chance: +4.5%
Block value: +200
When wielded/worn:
Armour: +9
Defense: +12 (+4 eff.)
Ranged Defense: +15 (+5 eff.)
Fatigue: +28%
Damage when hit (Melee): 10 darkness
Changes resistances: +0% all
Talent masteries: +0.20 Technique / Shield offense +0.20 Technique / Shield defense +0.20 Corruption / Doom shield
Talent granted: +5 Block
Shadow Power: +5
Increases all resists by 0.4% for each point of your Shadow Power.
"With this, no one will ever harm you again."
This item has been sent to the Item's Vault.
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Khulmanar's Wrath (182% power, 8 apr) =Gia alt pou thelei 2h=Requires:
- Strength 52
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Power: 182% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +8
Physical crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +50 fire
Damage conversion: 20% fire
When wielded/worn:
Changes resistances: +20% fire
Changes resistances penetration: +25% fire
Changes damage: +20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) :
Effective talent level: 3.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 136.69 fire damage, and flames will be left dealing a further 31.71 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.
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Skywinter the voratun ringRequires:
- Level 35
Powered by arcane forces
Infused by nature
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Physical power: +15 (+2 eff.)
Damage when hit (Melee): 8 blight
Changes stats: +8 Mag / +16 Wil / +8 Cun
Changes resistances: +9% lightning / +40% fire / +5% arcane
Changes resistances penetration: +5% arcane / +10% blight
Changes damage: +20% fire
Spellpower on spell critical (stacks up to 3 times): +6
Maximum mana: +20.00
Spellpower: +29 (+5 eff.)
Mindpower: +30 (+5 eff.)
Rings can have magical properties.
This item has been sent to the Item's Vault.

Life Drinker (152% power, 11 apr) =Gia Arcane Blade=Requires:
- Magic 44
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 5
Power: 152% Range: 1.3x
Uses stats: 55% Mag, 35% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +11
Physical crit. chance: +18.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes damage: +15% blight / +15% darkness / +15% acid
Spellpower: +12 (+3 eff.)
Spell crit. chance: +10%
Infravision radius: +2
Talent on hit(spell): Blood Grasp (15% chance level 2).
It can be used to activate talent Worm Rot (costing 40 power out of 50/50) :
Effective talent level: 2.0
Power cost: 40 out of 50/50.
Range: 6
Travel Speed: 600% of base
Is: a spell
Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 15.87 acid and 15.87 blight damage.
If not cleared after five turns it will inflict 90.08 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location.
The damage dealt will increase with your Spellpower.
Black blood for foul deeds. This dagger serves evil.
This item has been sent to the Item's Vault.

Rune of the Rift (450.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (85% of a turn)
Is: a spell
Description: Inflicts 450.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.

Writhing Essence of Nightmares (111% power, 20 apr, darkness damage) =Kalo Mindstar=Requires:
- Willpower 30
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 3
Power: 111% Range: 1.1x
Uses stats: 50% Wil, 30% Cun
Damage type: Darkness
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +20
Physical crit. chance: +2.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Cun / +2 Wil
Changes damage: +10% mind / +10% darkness
Talent masteries: +0.20 Psionic / Nightmare +0.20 Cursed / Fears
Mindpower: +15 (+3 eff.)
Mental crit. chance: +3%
It can be used to activate talent Waking Nightmare (costing 40 power out of 40/40) :
Effective talent level: 2.0
Power cost: 40 out of 40/40.
Range: 7
Travel Speed: instantaneous
Is: a mind power
Description: Inflicts 36.12 darkness damage each turn for 6 turns, and has a 29% chance to randomly cause blindness, stun, or confusion (lasting 3 turns).
If the target is sleeping, the chance of avoiding a negative effect will be halved and fear immunity will be ignored.
The damage will scale with your Mindpower.
Whispers seem to ceaselessly emanate from this writhing mass of black tentacles, murmuring unspeakable horrors into the ears of any unfortunate enough to hear them.
This item has been sent to the Item's Vault.

Void Quiver (0/0, 45-63 power, 30 apr)Requires:
- Dexterity 32
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 5
Base power: 45.0 - 63.0
Uses stats: 70% Dex, 60% Mag
Damage type: Temporal darkness
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +30
Physical crit. chance: +6.0%
Capacity: 0
When this weapon hits: Spatial Tether (10% chance level 1).
When this weapon hits: Dimensional Anchor (5% chance level 1).
An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface.
This item has been sent to the Item's Vault.

shimmering Rags of the Sanctuary of time (+11%) (0 def, 0 armour)2.0
T1 cloth armor
[Cosmetic Item]
Arcane
While equipped:
dps ----------
Dmg.mod +10% arcane +11% temporal
----- def -----
Resists +11% temporal
---------- misc
Max.mana +15.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Khulmanar's Wrath (70-105 power, 8 apr)3.0
T5 battleaxe 2H weapon
[Unique]
Arcane
Power 70.0 - 105.0 Physical
Uses 50% Mag, 120% Str
Mastery Weapons Mastery
Acc+ +0.3% crit chance (max 25%)
Apr +8
Crit +8.0%
Atk.spd 100%
Melee+ +50 fire
Dmg.conv 20% fire
While equipped:
dps ----------
Dmg.mod +20% fire
Res.pen +25% fire
----- def -----
Resists +20% fire
The wearer is treated as a demon.
Infernal Breath:
Level 3.0
Pwr.cost 35 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 134.13 fire damage, and flames will be left dealing a further 31.11 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

Prismatic Rune (6 turns; acid, physical, cold, nature, temporal)0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Spell (95% of a turn)
Is a spell
Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 acid, 4 physical, 3 cold, 3 nature, 3 temporal
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Emblem of Evasion1.0
T4 belt armor
[Unique]
Master
While equipped:
Stats +12 Dex +10 Cun +8 Lck
----- def -----
Rng.Def +20 (+7 eff.)
Proj.evade +15%
Proj.slow +30%
Evasion: (Instant)
Level 4.0
Pwr.cost 23 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 35% chance to evade melee and ranged attacks and 37 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent.
This item has been sent to the Item's Vault.
