

3.0 Encumbrance
T5 battleaxe 2H weapon
[Unique]
Arcane
Weapon Damage 70.0 - 105.0 Physical
Uses 50% Mag, 120% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +8
Critical Rate +8.0%
Attack Speed 100%
On-hit +50 fire
Damage Conversion 20% fire
While equipped:
offense ------
Damage +20% fire
Ignore resists +25% fire
defense ------
Resistance +20% fire
The wearer is treated as a demon.
Infernal Breath:
Effective talent level: 3.0
Power cost 35 out of 35/35.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 120.16 fire damage, and flames will be left dealing a further 27.81 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.


6.0 Encumbrance
T3 longbow 2H weapon
Reqs Dex 24
Shoot
[Unique]
Arcane/Unknown
Weapon Damage 0.0 - 0.0 Physical
Uses 50% Mag
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On-ranged-hit +15 nature +8 fire
On-crit, radius 2 +10 nature +8 light
While equipped:
offense ------
Damage +18% fire
Ignore resists +10% nature
Accuracy +10 (+5 eff.)
defense ------
Blind Resist +40%
other -------
Reload +4
Light +3
Talents +5 Overseer of Nations
+2 Voyager Shot
Masteries
+0.20 Race/Higher
Automatically sprouts grasping moss underneath nearby enemies, dealing nature damage and slowing their movement.
This complex assembly of branches, pulleys and strings seems to serve as a longbow.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T3 mace 1H weapon
[Unique]
Disrupt
It is said perseverance comes hand in hand with dedication.
Weapon Damage 31.0 - 43.4 Physical
Uses 90% Str, 50% Mag, 20% Cun
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +6
Critical Rate +20.0%
Attack Speed 100%
On-crit, radius 2 +50 manaburn arcane
While equipped:
defense ------
Resistance +15% arcane +20% blight
It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end.
The mace symbolizes the krogs willingness to endure until the final blow is struck against the arcane. Commonly the mace would be used to batter a mage senseless, thus preventing them from being able to cast their spells.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T3 longsword 1H weapon
Reqs Str 24
[Unique]
Disrupt
It is said perseverance comes hand in hand with dedication.
Weapon Damage 31.0 - 43.4 Physical
Uses 20% Wil, 90% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +9
Critical Rate +12.0%
Attack Speed 100%
On-hit +15 manaburn arcane
On Critical:
* restore 7 stamina and equilibrium
While equipped:
defense ------
Spell save +18 (+6 eff.)
Confus Resist +30%
Stun Resist +10%
It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end.
The sword symbolizes the krogs committment to their task of fighting against the forces of the arcane. With each slash the krog would endevor to continue, until at last their opponents would fall.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloak armor
[Unique]
Arcane
While equipped:
Stats +8 Mag
offense ------
Spell Crit +6%
Spellpower/crit +5
Damage +15% arcane +15% darkness
defense ------
Defense +10 (+5 eff.)
Resistance +12% arcane +12% darkness
Shield Duration +1
Shield Power +15%
other -------
Masteries
+0.10 Spell/Aether
+0.20 Spell/Arcane
+0.20 Spell/Nightfall
Damage shields have +1 duration and +15% power
Aether Breach:
Effective talent level: 3.5
Power cost 28 out of 28/28.
Range 7
Cooldown: 8
Travel.spd instantaneous
Is: a spell and usable during Aether Avatar
Description: Rupture reality to temporarily open a passage to the aether, triggering 4 random arcane explosions in the target area.
Each explosion does 45.31 arcane damage in radius 2, and will each trigger at one turn intervals.
Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted.
The damage will increase with your Spellpower.
This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether.
This item has been sent to the Item's Vault.


5.0 Encumbrance
T4 staff 2H weapon
Reqs Mag 40
[Unique]
Arcane
Weapon Damage 25.0 - 30.0 Mistglow
Uses 80% Mag
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +12 Wil
offense ------
Spell Crit +15%
Critical power +25.00%
Spellpower +30 (+8 eff.)
Damage +25% light +25% cold
Ignore resists +15% light +15% cold
defense ------
Healmod +25%
other -------
Maximum Caprice: +20
When casting a spell, has a 30% chance to either: emit soothing light that heals all friendlies in radius 10 for 73 and cures one negative effect if your Caprice is rising, or loose a blast of icy water that deals 73 Cold damage to all others in radius 10 and Wets them if your Caprice is falling.
If you do not have Caprice, the effect will be random.
Effects scale with Spellpower.
This pearlescent staff once belonged to Ovelia, a Shaloren poet rumoured to be a faerie changeling. Her talent for the arcane was uncanny, yet her wild temper would unleash terrible disasters, and so she lived in seclusion. One day, she suddenly vanished without a trace, leaving only her beloved staff, and a note: "Of her was I wrought, and to her I return; as ash and as dust, so the heart finds its home." Ovelia was never heard from again.
This item has been sent to the Item's Vault.


1.0 Encumbrance
T5 wardstone armor
Reqs Mag 30
[Unique]
Unknown
While equipped:
defense ------
Armor +20
Hardiness +20%
Defense +10 (+3 eff.)
Resistance +30% blight +30% temporal
+30% light +30% darkness
Damage Reduction +5 all
Shield Duration +1
Shield Power +30%
Mind save +30 (+8 eff.)
Slow Projectiles +30%
other -------
Wards +5 blight +5 temporal +5 light
+5 darkness
Talents +5 Ward
Cooldown Forcefield -20
Masteries
+0.20 Spell/Aegis
+0.20 Psionic/Absorption
+0.20 Spell/Force
This strange wardstone looks like it was part of something bigger. You can't help but wonder what it was that such a powerful item could break off from it. You wonder even more about the force that was strong enough to break this piece off.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
Reqs Mag 40
[Unique]
Arcane/Unknown
Weapon Damage 50.0 - 70.0 Physical
Uses 60% Mag, 60% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +7.0%
Attack Speed 100%
On Hit:
* deal 8.88 arcane and 10.16 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
offense ------
Spell Crit +12%
Spellpower +24 (+6 eff.)
other -------
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.


7.0 Encumbrance
T5 shield armor
Reqs - Shield usage training
,Str 28
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
defense ------
Armor +20
Defense +5 (+2 eff.)
Ranged Defense +12 (+4 eff.)
Fatigue +10%
Resistance +25% cold +25% fire
other -------
Talents +1 Shieldsmaiden Aura
+1 Block
Granted talent can block up to 1 instance of damage each 10 turns.
Myths tell of shieldsmaidens, a tribe of warrior women from the northern wastes of Maj'Eyal. Their martial prowess and beauty drew the fascination of swaths of admirers, yet all unrequited. So began the saying, that a shieldsmaiden's heart is as cold and unbreakable as her shield.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
Reqs Str 40
[Unique]
Master/Unknown
Weapon Damage 40.0 - 56.0 Physical
Uses 80% Wil
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +22.0%
Attack Speed 100%
On-hit +18 draining blight
On Critical:
* grows in power
On Kill:
* grows dramatically in power
While equipped:
offense ------
Critical power +36.00%
Damage +5% blight
defense ------
Cut Resist -25%
other -------
Max vim +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.


4.0 Encumbrance
T3 longbow 2H weapon
Reqs Mag 16,Dex 24
Shoot
[Unique]
Arcane
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +7
On Hit:
* Deals 20 acid damage to the target, increasing for each positive effect on the target; restores 20 life to the wielder, increasing for each negative effect on the wielder.
While equipped:
Stats +5 Lck
offense ------
Spellpower +10 (+8 eff.)
Damage +20% acid
Ignore resists +20% acid
Ignore Armor +15
defense ------
Resistance +20% acid
Only a sworn member of the Kobold King's court may use his bow's full power.
This fey bow is one of many personally strung by the hidden Kobold King for his most loyal and capable retainers, to be drawn against those marked for justice by the King. Its burgeoning barbs pierce the pompous; its fragrant flowers soothe the scorned.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Con
Resistance +20% arcane +20% blight
(The created item can be activated to recover the Heart.)
Latent Damage Type: Arcane
Combine with a suit of body armor (makes a non enchanted armour into an artifact).
Uses 1 power out of 1/1
This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord.
This item has been sent to the Item's Vault.