

5.0
T3 staff 2H weapon
[Unique]
Arcane
A true understanding of the arcane is needed to release its full power.
Power 121% Range: 1.2x
Uses 150% Mag
Dmg Arcane
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.pwr +20 (+6 eff.)
Dmg.mod +20% arcane
---------- misc
Cooldown Manathrust -1
Masteries
+0.20 Spell/Arcane
Arcane Supremacy:
Level 3.0
Pwr.cost 17 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.


3.0
T3 longsword 1H weapon
[Unique]
Arcane
In the past there was a dagger with it.
Power 146% Range: 1.4x
Uses 86% Wil, 20% Mag
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+2 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
[Unique]
Nature
Power 150% Range: 1.3x
Uses 35% Str, 35% Dex, 30% Cun
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +12
Crit +22.0%
Atk.spd 100%
Dmg.conv 30% darkness
On Hit: 20% Poisonous Bite 3
On Crit:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
While equipped:
Stats +8 Cun +4 Dex
dps ----------
Dmg.mod +30% nature +20% darkness
----- def -----
Armour +15
Poison- +100%
---------- misc
Light -2
Talents +5 Toxic Death
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.


3.0
T3 steamsaw 1H weapon
[Unique]
Steamtech
Power 137% Range: 1.5x
Uses 100% Str
Dmg Phys.bleed
Acc+ +0.2% crit chance (max 25%)
Apr +23
Crit +4.0%
Atk.spd 100%
Block +50
Uses 1.0 Steam
While equipped:
----- def -----
Armour +5
Defense +16 (+5 eff.)
Fatigue +8%
---------- misc
Talents +2 Block
Masteries
+0.20 Steamtech/Battlefield management
+0.20 Steamtech/Sawmaiming
Increases the speed bonus from Saw Wheels by 25%.
"Have you ever thought your steamsaws were just too slow? Well, have I got the thing for you..."
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
dps ----------
Spell.pwr +8 (+1 eff.)
Dmg.mod +10% darkness +10% cold
----- def -----
Resists +10% darkness +10% cold
Spell.save +8 (+0 eff.)
Poison- +25%
Cut- +25%
---------- misc
Max.souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.


1.5
T3 hands armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Spell.pwr +12 (+6 eff.)
Dmg.mod +15% lightning
----- def -----
Armour +5
Resists +15% lightning
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Lightning 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.


3.0
T3 mindstar 1H weapon
Reqs Wil 34
[Unique]
Nature
Power 100% Range: 1.1x
Uses 30% Wil, 50% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +2.5%
Atk.spd 100%
While equipped:
Stats +3 Cun +3 Wil
dps ----------
Mind.crit +6%
Mind.pwr +12 (+6 eff.)
Dmg.mod +8% fire +8% physical
+8% cold
----- def -----
Heal/summ +30
---------- misc
Max.summ +2
Masteries
+0.10 Wild-gift/Summoning (utility)
+0.10 Wild-gift/Summoning (augmentation)
+0.10 Wild-gift/Summoning (melee)
+0.10 Wild-gift/Summoning (distance)
+0.10 Wild-gift/Summoning (advanced)
Gives a 30% chance that your nature summons appear as wild summons.
This mindstar constantly emits a low tone. Life seems to be pulled towards it.
This item has been sent to the Item's Vault.


4.0
T5 longbow 2H weapon
Reqs Mag 30
Shoot
[Unique]
Arcane
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit: 12% Chain Lightning 3
While equipped:
Stats +10 Dex +10 Mag
dps ----------
Spell.crit +10%
Spell.pwr +30 (+15 eff.)
Mov.spd +30%
Ranged+ 75 lightning
Dmg.mod +25% lightning
----- def -----
Defense +30 (+7 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 62 to 124 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.


3.0
T5 arrow ammo
[Unique]
Arcane
Power 156% Range: 1.4x
Uses 70% Dex, 40% Mag, 50% Str
Dmg Void
Acc+ +0.2% crit chance (max 25%)
Apr +120
Crit +6.0%
On Hit: 15% Spatial Tether 1
On Hit: 15% Dimensional Anchor 1
An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+10 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+4 eff.)
Resists +20% lightning +13% all
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.


2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+8 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+1 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 95 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 18 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.


2.0
T4 cloak armor
[Unique]
Arcane
While equipped:
Stats +8 Mag
dps ----------
Spell.crit +6%
S.pwr/crit +5
Dmg.mod +15% arcane +15% darkness
----- def -----
Defense +10 (+2 eff.)
Resists +12% arcane +12% darkness
Shield.dur +1
Shield.pwr +15%
---------- misc
Masteries
+0.10 Spell/Aether
+0.20 Spell/Arcane
+0.20 Spell/Nightfall
Damage shields have +1 duration and +15% power
Aether Breach:
Level 3.5
Pwr.cost 21 out of 28/28.
Range 7
Travel.spd instantaneous
Is a spell
usable during Aether Avatar
Description: Rupture reality to temporarily open a passage to the aether, triggering 4 random arcane explosions in the target area.
Each explosion does 67.72 arcane damage in radius 2, and will each trigger at one turn intervals.
Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted.
The damage will increase with your Spellpower.
This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether.
This item has been sent to the Item's Vault.


2.0
T2 torque charm
[Unique]
Psionic
While equipped:
Stats +4 Cun
dps ----------
Dmg.mod +10% mind +10% lightning
Your mind is attuned to electricity.
Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target.
Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target.
Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower).
This item can have up to 2 charges, with each charge having 4 turn cooldown.
This torque feels tingly to the touch, but seems to enhance your thinking.
This item has been sent to the Item's Vault.


14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun
+10 Lck
----- def -----
Armour +14
Defense +10 (+2 eff.)
Fatigue +16%
Resists +20% lightning
+20% physical +20% cold
+20% fire +20% acid
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.