
It Which WrithesRequires:
- Level 15
Powered by unknown forces
0.00 Encumbrance.
[Legendary]
Type: weird / tentacle ; tier 3
When wielded/worn:
Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con
Fully Charged!
Activating this item is instant.
It can be used to reduce the duration of all detrimental effects, costing 10 power out of 10/10.
A tiny tentacle. It is rather cute and squishy.
Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn)
When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you.
This item has been sent to the Item's Vault.

Emeth the PussnakeRequires:
- Level 35
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
When wielded/worn:
Damage when hit (Melee): 8 nature
Changes resistances: +5% arcane
Changes resistances penetration: +25% nature
Changes damage: +24% arcane
Blindness immunity: +40%
Infravision radius: +10
Sight radius: +2
See invisible: +12
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Cuirass of the Dark Lord (0 def, 30 armour)Requires:
- Strength 52
- Talent Heavy Armour Training (level 3)
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Physical power: +10 (+2 eff.)
Armour: +30
Fatigue: +25%
Damage when hit (Melee): 30 physical
Changes stats: +10 Str / +10 Con
Changes resistances: +20% physical
Physical save: +15 (+4 eff.)
Life regen: +0.00
Blood Charges: 0
It can be used to drain blood from all creatures within range 5, causing them to bleed for 257.40 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed, costing 25 power out of 25/25.
Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again.
This item has been sent to the Item's Vault.

stralite shield 'Daimyromithel' (10 def, 2 armour, 142 block)Requires:
- Strength 35
- Talent Heavy Armour Training (level 2)
Infused by nature
Infused by arcane disrupting forces
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 4
When wielded/worn:
Armour: +2
Defense: +10 (+2 eff.)
Ranged Defense: +10 (+2 eff.)
Fatigue: +14%
Damage (Melee): 16 acid
Effects when hit in melee:
* 27% chance to reduce effective powers by 20%
* 22 arcane resource burn
Damage when hit (Melee): 48 acid
Changes stats: +6 Con
Changes resistances: +11% acid / +3% temporal / +6% light / +15% blight / +11% nature
Talent granted: +4 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Gavea (3 def, 0 armour)Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3 (+0 eff.)
Changes stats: +12 Cun / +7 Wil
Changes resistances: +22% acid
Changes damage: +15% acid
Reduces incoming crit damage: 10.00%
Psi each turn: +0.10
Mindpower: +10 (+5 eff.)
Mental crit. chance: +4%
Infravision radius: +2
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

pair of voratun boots 'Betariawe' (0 def, 13 armour)Requires:
- Talent Heavy Armour Training
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +13
Fatigue: -2%
Changes resistances: +10% acid / +3% physical / +3% blight / +26% fire / +18% cold / +9% lightning
Maximum encumbrance: +22
Physical save: +40 (+10 eff.)
Blindness immunity: +15%
Disease immunity: +10%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Serpentmistress the elven-silk cloak (3 def, 9 armour)Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Armour: +9
Defense: +3 (+0 eff.)
Effects on melee hit:
* Slows global speed by 30%
Changes resistances: +15% lightning / +38% cold / +5% arcane
Spell save: +30 (+10 eff.)
Mental save: +30 (+14 eff.)
Cut immunity: +30%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Eclipseraven (188% power, 4 apr)Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Power: 189% Range: 1.6x
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +4 darkness
When wielded/worn:
Armour penetration: +32
Physical crit. chance: +27.0%
Effects on melee hit:
* Slows global speed by 30%
Changes resistances: +9% blight / +9% fire
Critical mult.: +41.00%
Massive two-handed swords.
This item has been sent to the Item's Vault.

voratun dagger 'Bokurain' (147% power, 9 apr)Requires:
- Dexterity 48
Infused by nature
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Power: 147% Range: 1.3x
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 20% chance to torment the target
Damage (Melee): +35 insidious poison
When wielded/worn:
Armour penetration: +9
Physical crit. chance: +9.0%
Changes resistances: +6% acid / +3% temporal / +9% light / +5% arcane
Changes resistances penetration: +8% mind / +10% darkness
Critical mult.: +13.00%
Spell save: +9 (+3 eff.)
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Ureslak's Molted Scales (0 def, 0 armour)Requires:
- Level 35
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
It is part of a set of items.
It would go well with another part of Ureslak.
When wielded/worn:
Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature
Changes resistances cap: +10% lightning / +10% darkness / +10% cold / +10% fire / -30% arcane / +10% nature
It can be used to energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.), costing 50 power out of 50/50.
This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow.
This item has been sent to the Item's Vault.
