
Eye of Winter (8-8.8 power, 18 apr, cold damage)Requires:
- Willpower 18
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 2
It is part of a set of items.
Nature requires balance in these matters.
Base power: 8.0 - 8.8
Uses stats: 35% Wil, 15% Cun
Damage type: Cold
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +18
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +10
Changes resistances: -10% fire
Changes resistances penetration: +10% cold
Changes damage: +10% cold
Mindpower: +8 (+4 eff.)
Mental crit. chance: +4%
Talent on hit(mindpower): Winter's Fury (10% chance level 2).
This mindstar glows with a dim cool light, but seems somehow incomplete.
This item has been sent to the Item's Vault.

Flamerock the hardened leather slingRequires:
- Dexterity 24
- Talent Shoot
Infused by arcane disrupting forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 3
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +8
On weapon hit:
* 40% chance to cause random gloom
On weapon crit:
* silences the target
Damage (Ranged): +10 nature
When wielded/worn:
Changes stats: +2 Cun
Changes resistances penetration: +28% physical / +8% nature / +10% mind
Changes damage: +6% fire / +14% physical
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

keeper's yew magestaff of blood (20-24 power, 4 apr, arcane element)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
Damage (Melee): +5 draining blight
When wielded/worn:
Changes damage: +20% arcane
Talent granted: +1 Command Staff
Spellpower: +9 (+4 eff.)
Spell crit. chance: +3%
Casting speed: +13%
Life leech chance: +8%
Life leech: +8%
Paradox regeneration: -3.00
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

NightsongRequires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Defense: +6 (+2 eff.)
Fatigue: -7%
Changes stats: +6 Cun
Changes damage: +5% physical
Talent cooldown: Shadowstep (-1 turn)
Mental save: +13 (+6 eff.)
Maximum stamina: +25.00
It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) :
Effective talent level: 2.0
Power cost: 40 out of 50/50.
Range: 6
Travel Speed: instantaneous
Is: a mind power
Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 14 damage per turn.
The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark.
A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it.
This item has been sent to the Item's Vault.

Eclipse (18-21.6 power, 4 apr, darkness element)Requires:
- Magic 32
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 18.0 - 21.6
Uses stat: 110% Mag
Damage type: Physical
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +15% darkness / +15% physical / +15% light / +15% temporal
Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn)
Talent granted: +1 Command Staff
P.Energy each turn: +0.10
N.Energy each turn: +0.10
Spellpower: +12 (+6 eff.)
Spell crit. chance: +8%
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.

Unlighttorrent the pulsing mindstar (13.5-14.85 power, 32 apr, mind damage)Requires:
- Willpower 35
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 4
It is part of a set of items.
This natural lightning should be returned to the wyrm.
Base power: 13.5 - 14.9
Uses stats: 45% Wil, 25% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
Burst (radius 2) on crit: +4 darkness
When wielded/worn:
Damage when hit (Melee): 13 lightning / 12 darkness
Changes stats: +2 Str / +3 Dex / +2 Mag / +5 Wil / +2 Cun / +2 Con
Changes resistances: +13% lightning
Changes resistances penetration: +8% lightning
Changes damage: +9% lightning
Physical save: +6 (+2 eff.)
Spell save: +4 (+2 eff.)
Mental save: +5 (+3 eff.)
Equilibrium when hit: +1.40
Mindpower: +8 (+4 eff.)
Mental crit. chance: +4%
Infravision radius: +1
Healing mod.: +14%
Heals friendly targets nearby when you use a nature summon: +17
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

living mindstar 'Elarebeth' (16.5-18.15 power, 40 apr, mind damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
It is part of a set of items.
This psionic mindstar has an epiphany about dreams.
This harmonious mindstar will complement other natural mindstars.
Base power: 16.5 - 18.2
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes resistances: +6% nature
Changes resistances penetration: +2% nature
Changes damage: +14% mind / +4% nature
Talent mastery: +0.10 Wild-gift / Harmony
Mana each turn: +0.16
Equilibrium when hit: +0.90
Maximum vim: +30.00
Mindpower: +13 (+7 eff.)
Mental crit. chance: +11%
Healing mod.: +19%
Heals friendly targets nearby when you use a nature summon: +23
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Swordshatter Shots (20/20, 20-24 power, 15 apr)Requires:
- Dexterity 20
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 2
Base power: 20.0 - 24.0
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +15
Crit. chance: +5.0%
Capacity: 20
Damage (Ranged): +15 crumble
(Crumble is Arcane damage, disarms weapons and gets +50% damage versus petrified targets.)
Exceptionally hard shots, designed for breaking weapons.
This item has been sent to the Item's Vault.
