dragonbone magestaff 'Obsidianblast' (30-36 power, 6 apr, arcane element)
Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stats: 130% Mag, 40% Wil
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 8 darkness
Changes stats: +5 Mag / +6 Wil
Changes resistances: +12% darkness / +15% arcane
Changes damage: +30% arcane
Talent granted: +1 Command Staff
Psi when hit: +0.12
Spellpower on spell critical (stacks up to 3 times): +12
Maximum mana: +140.00
Spellpower: +27 (+4 eff.)
Spell crit. chance: +5%
Mindpower: +2 (+0 eff.)
Mental crit. chance: +4%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
dragonbone magestaff 'Obsidianblast' (30-36 power, 6 apr, arcane element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stats: 130% Mag, 40% Wil
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 8 darkness
Changes stats: +5 Mag / +6 Wil
Changes resistances: +12% darkness / +15% arcane
Changes damage: +30% arcane
Talent granted: +1 Command Staff
Psi when hit: +0.12
Spellpower on spell critical (stacks up to 3 times): +12
Maximum mana: +140.00
Spellpower: +27 (+4 eff.)
Spell crit. chance: +5%
Mindpower: +2 (+0 eff.)
Mental crit. chance: +4%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
voratun grip
Requires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'hands'
When attach to an other item:
Talent granted: +5 Iron Grip
Disarm immunity: +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun gripRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'hands'
When attach to an other item:
Talent granted: +5 Iron Grip
Disarm immunity: +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
perfect mana coil
Requires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item of type 'weapon / staff'
When attach to an other item:
Mana each turn: +5.00
Mana regeneration, on spell hit 25%% chances to cast lightning.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
perfect mana coilRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item of type 'weapon / staff'
When attach to an other item:
Mana each turn: +5.00
Mana regeneration, on spell hit 25%% chances to cast lightning.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun ring
Requires:
- Level 35
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
Rings can have magical properties.
This item has been sent to the Item's Vault.
voratun ringRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
Rings can have magical properties.
This item has been sent to the Item's Vault.
voratun white light emitter
Requires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'lite'
When attach to an other item:
Changes damage: +20% light
Light radius: +5
See stealth: +10
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun white light emitterRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'lite'
When attach to an other item:
Changes damage: +20% light
Light radius: +5
See stealth: +10
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun crystal plating
Requires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'body'
When attach to an other item:
Changes stats: +10 Str / +10 Dex / +10 Mag / +10 Wil / +10 Cun / +10 Con
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun crystal platingRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'body'
When attach to an other item:
Changes stats: +10 Str / +10 Dex / +10 Mag / +10 Wil / +10 Cun / +10 Con
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun amulet
Requires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
voratun amuletRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
elven-silk robe 'Arminarintir' (20 def, 0 armour)
Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +20 (+7 eff.)
Changes resistances: +26% blight / +3% mind / +15% all
Changes damage: +26% blight
Stamina each turn: +3.00
Mana each turn: +0.70
Only die when reaching: -80.00 life
Maximum mana: +160.00
Spellpower: +53 (+11 eff.)
Spell crit. chance: +26%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
elven-silk robe 'Arminarintir' (20 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +20 (+7 eff.)
Changes resistances: +26% blight / +3% mind / +15% all
Changes damage: +26% blight
Stamina each turn: +3.00
Mana each turn: +0.70
Only die when reaching: -80.00 life
Maximum mana: +160.00
Spellpower: +53 (+11 eff.)
Spell crit. chance: +26%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
voratun grounding strap
Requires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'cloak'
When attach to an other item:
Changes resistances: +30% lightning
Stun/Freeze immunity: +50%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun grounding strapRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'cloak'
When attach to an other item:
Changes resistances: +30% lightning
Stun/Freeze immunity: +50%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun kinetic stabiliser
Requires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'feet'
When attach to an other item:
Physical save: +15 (+6 eff.)
Pinning immunity: +25%
Knockback immunity: +25%
Teleport immunity: +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
voratun kinetic stabiliserRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'feet'
When attach to an other item:
Physical save: +15 (+6 eff.)
Pinning immunity: +25%
Knockback immunity: +25%
Teleport immunity: +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
perfect focus lens
Requires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'head'
When attach to an other item:
Infravision radius: +9
Sight radius: +3
See stealth: +25
See invisible: +25
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
perfect focus lensRequires:
- Level 35
Powered by steamtech
0.00 Encumbrance.
Type: tinker / steamtech ; tier 5
Attach on item worn on slot 'head'
When attach to an other item:
Infravision radius: +9
Sight radius: +3
See stealth: +25
See invisible: +25
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.