
Spectral CageRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances: +20% cold
Changes resistances penetration: +10% cold
Changes damage: +15% cold
Talent cooldown: Chill of the Tomb (-2 turns)
Spellpower: +10 (+4 eff.)
Light radius: +5
It can be used to release a will o' the wisp, costing 20 power out of 20/20.
This ancient, weathered lantern glows with a pale blue light. The metal is icy cold to the touch.
This item has been sent to the Item's Vault.

Malslek the Accursed's Hat (2 def, 0 armour)Requires:
- Level 25
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
When wielded/worn:
Defense: +2 (+1 eff.)
Damage (Melee): 30 % chance of gloom effects
Changes resistances: +20% fire
Changes damage: +10% darkness / +10% physical
Talent mastery: +0.20 Cursed / Punishments
Mental save: -10 (-5 eff.)
Hate when firing a critical mind attack: +2.00
Hate per kill: +2.00
Maximum hate: +20.00
Spellpower: +10 (+4 eff.)
Mindpower: +15 (+5 eff.)
Mental crit. chance: +10%
Healing mod.: -10%
Talent on hit(spell): Agony (10% chance level 2).
Talent on hit(mindpower): Hateful Whisper (10% chance level 2).
This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins.
This item has been sent to the Item's Vault.

Rogue Plight (6 def, 7 armour)Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +7
Defense: +6 (+3 eff.)
Fatigue: +7%
Changes stats: +5 Wil / +4 Con
Changes resistances: +35% nature
Reduces incoming crit damage: 30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.
No rogue blades shall incapacitate the wearer of this armour.
This item has been sent to the Item's Vault.

Uleruivon the gold amuletRequires:
- Level 15
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 3
When wielded/worn:
Fatigue: -7%
Damage when hit (Melee): 6 blight
Changes stats: +6 Dex / +7 Cun / +5 Con
Changes resistances: +6% mind
Changes resistances penetration: +20% mind
Critical mult.: +15.00%
Life regen: +3.00
Stamina each turn: +0.80
Equilibrium when hit: +0.12
Mental crit. chance: +4%
Movement speed: +10%
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Bright's kiss (45-63 power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / mace ; tier 5
Base power: 45.0 - 63.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +6
Crit. chance: +3.0%
Attack speed: 100%
Damage (Melee): +10 light
Damage against: +19% Undead
When wielded/worn:
Accuracy: +20 (+7 eff.)
Armour: +4
Damage when hit (Melee): 6 light
Changes stats: +4 Con
Changes resistances penetration: +20% mind
Critical mult.: +20.00%
Mental crit. chance: +4%
Blunt and deadly.
This item has been sent to the Item's Vault.

Artharostir the Snowstalker (33-46 power, 5 apr)Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 4
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +6.5%
Attack speed: 100%
When this weapon hits: Epidemic (20% chance level 4).
On weapon hit:
* 20% chance to reduce all saves and defense by 15
* 12% chance to reduce strength, dexterity, and constitution by 23
Damage (Melee): +15 blight / +8 arcane
Damage (radius 2) on crit: +16 cold
When wielded/worn:
Damage when hit (Melee): 10 cold
Changes resistances: +6% cold
Changes damage: +12% cold
Disease immunity: +18%
One-handed war axes.
This item has been sent to the Item's Vault.

BrandsinRequires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Damage when hit (Melee): 8 mind
Changes stats: +5 Dex / +5 Cun / +8 Lck
Changes resistances: +12% mind / +30% fire
Changes damage: +6% fire / +6% arcane / +9% mind
Trap disarming bonus: +17
Stealth bonus: +10
Infravision radius: +5
A belt that goes around your waist.
This item has been sent to the Item's Vault.

warded stralite shield of the stars (0 def, 8 armour, 46-55 power, 139 block)Requires:
- Shield usage training
- Strength 35
Powered by arcane forces
7.00 Encumbrance.
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 45.5 - 54.6
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +139
On weapon hit:
* reduce the cooldown of your ward talent by 1
Damage (Melee): +11 light / +13 darkness
When wielded/worn:
Armour: +8
Fatigue: +8%
Changes stats: +6 Cun / +5 Mag
Changes resistances: +12% light / +14% darkness
Maximum wards: +5 lightning / +5 temporal / +5 darkness / +3 fire / +4 nature / +4 blight / +5 cold / +4 arcane / +3 light
Changes damage: +14% light / +10% darkness
Talents granted: +1 Ward +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Star (10-13 power, 0 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 10.0 - 13.0
Uses stats: 20% Str, 20% Dex
Damage type: Light
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 125%
On weapon hit:
* Deal 70 Light damage.
When wielded/worn:
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

voratun greatsword of massacre (69-110 power, 4 apr) =Voratun=Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 69.0 - 110.4
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
Massive two-handed swords.
This item has been sent to the Item's Vault.

blazebringer's orite trident of torment (38-61 power, 13 apr)Requires:
- Strength 35
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / trident ; tier 4
It must be held with both hands.
Base power: 38.0 - 60.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +13
Crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
Damage (radius 2) on crit: +38 fire
When wielded/worn:
Changes resistances penetration: +16% fire
Global speed: +7%
A two-handed massive trident.
Tridents require the exotic weapons mastery talent to use correctly.
This item has been sent to the Item's Vault.

enhanced orite trident of torment (42-66 power, 13 apr)Requires:
- Strength 35
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / trident ; tier 4
It must be held with both hands.
Base power: 41.5 - 66.4
Uses stat: 120% Str
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +13
Crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
When wielded/worn:
Changes stats: +12 Str / +10 Dex / +12 Mag / +10 Wil / +9 Cun / +12 Con
A two-handed massive trident.
Tridents require the exotic weapons mastery talent to use correctly.
This item has been sent to the Item's Vault.

dwarven-steel shield 'Bilebender' (0 def, 6 armour, 30-36 power, 78 block)Requires:
- Shield usage training
- Strength 24
Powered by arcane forces
Infused by nature
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 3
When used to attack (with talents):
Base power: 30.0 - 36.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +3.5%
Block value: +78
Damage (Melee): +13 lightning
Damage (radius 2) on crit: +13 light / +16 fire
When wielded/worn:
Armour: +6
Fatigue: +8%
Effects on melee hit:
* 20% chance to reduce damage dealt by 24%
Damage (Melee): 16 lightning
Damage when hit (Melee): 13 lightning / 4 nature
On shield block:
* Deals 15 light and fire damage to each enemy blocked
Changes stats: +3 Dex
Changes resistances: +12% lightning / +5% fire / +8% light
Changes damage: +6% nature
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Wheel of FateRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50
Activation costs 1 power out of 1/1.
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Crystal FocusRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 2
When wielded/worn:
Changes stats: +5 Mag
Changes damage: +20% arcane / +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
It can be used to combine with a weapon (makes a non enchanted weapon into an artifact)
Activation costs 1 power out of 1/1.
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.

Rune of Reflection (--)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 190 damage for 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

Forbidden Tome: "A View From The Gallery"Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 2
It can be used to read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.

Kurath the Dayvein (20/20, 53-74 power, 10 apr)Requires:
- Dexterity 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 3
Base power: 53.0 - 74.2
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +13.0%
Capacity: 20
On weapon hit:
* 20 arcane resource burn
On weapon crit:
* Wound the target dealing 234 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +23 lightning / +16 light
Damage (radius 2) on crit: +11 lightning
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Obsidianbrand (14/14, 34-40 power, 3 apr)Requires:
- Dexterity 24
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 3
Base power: 33.5 - 40.2
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +12.0%
Capacity: 14
On weapon hit:
* 20 arcane resource burn
* 20% chance to reduce damage dealt by 24%
On weapon crit:
* Wound the target dealing 234 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +20 darkness
Damage (radius 1) on hit: +4 darkness
Damage (radius 2) on crit: +12 darkness
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Life Drinker (42-55 power, 11 apr)Requires:
- Magic 44
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 5
Base power: 42.0 - 54.6
Uses stats: 55% Mag, 35% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +11
Crit. chance: +18.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes damage: +15% blight / +15% darkness / +15% acid
Spellpower: +12 (+7 eff.)
Spell crit. chance: +10%
Infravision radius: +2
Talent on hit(spell): Blood Grasp (15% chance level 2).
It can be used to activate talent Worm Rot (costing 40 power out of 50/50) :
Effective talent level: 2.0
Power cost: 40 out of 50/50.
Range: 6
Travel Speed: instantaneous
Is: a spell
Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 5.53 acid and 5.53 blight damage.
If not cleared after five turns it will inflict 31.43 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location.
Even if this disease is removed early, there is still a 43% chance for the larvae to hatch.
You can never have more than 5 worms active from any source at a time.
The damage dealt will increase with your Spellpower.
Black blood for foul deeds. This dagger serves evil.
This item has been sent to the Item's Vault.

Unrymandur the Strikeblast (84-125 power, 4 apr)Requires:
- Strength 48
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 83.5 - 125.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +12 blight
Damage (radius 2) on crit: +12 blight
When wielded/worn:
Armour penetration: +16
Physical crit. chance: +16.0%
Damage when hit (Melee): 6 blight
Changes resistances: +3% lightning / +3% blight
Critical mult.: +30.00%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

dragonbone starstaff 'Cinderripper' (30-36 power, 6 apr, light element)Requires:
- Magic 48
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +12 Con
Changes resistances: +21% cold / +9% fire
Changes damage: +30% light / +6% fire
Talent granted: +1 Command Staff
Spell save: +6 (+2 eff.)
Life regen: +3.10
Spellpower: +30 (+16 eff.)
Spell crit. chance: +5%
Healing mod.: +48%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Trident of the Tides (80-112 power, 20 apr)Requires:
- Strength 35
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / trident ; tier 4
It must be held with both hands.
Base power: 80.0 - 112.0
Uses stat: 140% Str
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +20
Crit. chance: +15.0%
Attack speed: 100%
When this weapon hits: Water Bolt (40% chance level 3).
Damage (Melee): +20 nature / +15 cold
When wielded/worn:
Accuracy: +10 (+2 eff.)
Changes resistances: +25% cold
Changes damage: +20% cold
Spell save: +18 (+5 eff.)
See invisible: +2
Talent on hit(spell): Water Bolt (20% chance level 3).
It can be used to activate talent Freeze (costing 60 power out of 150/150) :
Effective talent level: 3.0
Power cost: 60 out of 150/150.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 173.26.
If this is used on a friendly target the cooldown is reduced by 33%.
The damage will increase with your Spellpower.
The power of the tides rush through this trident.
Tridents require the exotic weapons mastery talent to use correctly.
This item has been sent to the Item's Vault.

Druhir (30-36 power, 6 apr, lightning element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Defense: +25 (+12 eff.)
Changes stats: +3 Dex
Changes resistances: +9% nature
Changes damage: +30% lightning / +6% physical
Talent granted: +1 Command Staff
Physical save: +18 (+5 eff.)
Poison immunity: +20%
Life regen: +4.00
Spellpower: +15 (+8 eff.)
Spell crit. chance: +17%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Drochak the PusfiendRequires:
- Dexterity 48
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / sling ; tier 5
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +10
Damage (Ranged): +20 nature / +19 fire
When wielded/worn:
Effects on ranged hit:
* 20% chance to reduce all saves and defense by 36
Changes resistances: +6% nature
Changes resistances penetration: +15% arcane
Changes damage: +19% fire
Mana each turn: +0.44
Damage Shield penetration: +20%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

living mindstar 'Gutira' (16-17 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
Base power: 15.5 - 17.1
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
Damage Shield penetration (this weapon only): +20%
When wielded/worn:
Effects on melee hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Changes resistances: +10% mind
Changes resistances penetration: +7% mind
Changes damage: +29% mind
Talent granted: +1 Attune Mindstar
Life regen: +2.00
Mana each turn: +0.08
Psi when hit: +2.00
Mana when firing critical spell: +2.00
Psi when firing a critical mind attack: +5.00
Maximum life: +50.00
Mindpower: +15 (+3 eff.)
Mental crit. chance: +11%
Damage Resonance (when hit): +24%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Porutira the Rootwoe (17-19 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
Base power: 17.0 - 18.7
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +6
Changes stats: +6 Cun
Changes resistances: +6% mind / +9% fire
Changes resistances penetration: +25% nature
Talent granted: +1 Attune Mindstar
Critical mult.: +20.00%
Spell save: +18 (+5 eff.)
Mental save: +12 (+3 eff.)
Maximum life: +100.00
Mindpower: +10 (+2 eff.)
Mental crit. chance: +5%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Eyal's Will (22-24 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Base power: 22.0 - 24.2
Uses stats: 60% Wil, 20% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +10 Wil
Changes resistances: +25% blight / +15% nature
Changes resistances penetration: +20% nature / +10% acid
Changes damage: +20% nature / +10% acid
Talent mastery: +0.10 Wild-gift / Mindstar mastery
Talent granted: +3 Ooze Spit
Mindpower: +18 (+4 eff.)
Mental crit. chance: +9%
It can be used to activate talent Slime Wave (costing 30 power out of 30/30) :
Effective talent level: 3.0
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 7, doing 81.81 slime damage for 13 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.
