
cleansing dwarven-steel plate armour of the deep (5 def, 14 armour)Requires:
- Strength 35
- Talent Armour Training (level 3)
Infused by nature
Infused by arcane disrupting forces
17.00 Encumbrance.
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +14
Defense: +5 (+5 eff.)
Fatigue: +24%
Changes resistances: +8% acid / +5% cold / +13% nature / +11% blight
Allows you to breathe in: water
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

plaguebringer's stralite greatmaul of massacre (69.5-104.25 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 69.5 - 104.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Crit. chance: +2.5%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 14% chance to disease
Damage (Melee): +14 blight
When wielded/worn:
Disease immunity: +14%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Borfast's Cage (10 def, 20 armour)Requires:
- Strength 35
- Talent Heavy Armour Training (level 3)
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +20
Defense: +10 (+5 eff.)
Fatigue: +24%
Changes stats: +5 Con
Changes resistances: -15% acid / +15% physical
Reduces opponents crit chance: 20%
Physical save: +15 (+5 eff.)
Knockback immunity: +30%
Life regen: +2.00
Maximum life: +50.00
Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface.
Though clearly a powerful piece, it must once have been much greater.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.The Untouchable (14 def, 12 armour)
Requires:
- Strength 16
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour penetration: +10
Armour: +12
Defense: +14 (+7 eff.)
Changes stats: +8 Cun
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
