

Requires:
- Talent Heavy Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +3
Defense: +2 (+1 eff.)
Spell save: +6 (+3 eff.)
Mindpower: +6 (+3 eff.)
Mental crit. chance: +2%
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence.
This item has been sent to the Item's Vault.


2.0
T5 head armor
[Unique]
Master
While equipped:
Stats +12 Cun +18 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +15%
Dmg.mod +10% physical
Res.pen +15% physical
Acc +40 (+11 eff.)
Apr +15
----- def -----
Defense +15 (+5 eff.)
Blind- +100%
---------- misc
Masteries
+0.20 Steamtech/Gunslinging
+0.20 Steamtech/Bullets mastery
This hat was made from materials from a forest whose name is long since lost, far in the east. It is said to have belonged to one of the first gunslingers.
This item has been sent to the Item's Vault.


3.0
T5 whip 1H weapon
[Unique]
Arcane
Power 55.0 - 60.5 Physical
Uses 100% Dex
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +8
Crit +9.0%
Atk.spd 125%
Melee+ +30 bleed
On Crit.r2 +50 bleed
On Hit: 10% Bone Grab 3
On Hit: 20% Bone Spear 4
While equipped:
dps ----------
Spell.pwr +4 (+1 eff.)
Phys.spd +10%
----- def -----
Defense +12 (+4 eff.)
---------- misc
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear 4
Bone Nova:
Level 4.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Fire bone spears in all directions, hitting all foes within radius 4 for 132.83 physical damage, and inflicting bleeding for another 66.42 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
dps ----------
Spell.pwr +8 (+3 eff.)
Dmg.mod +10% darkness
+10% cold
----- def -----
Resists +10% darkness
+10% cold
Spell.save +8 (+2 eff.)
Poison- +25%
Cut- +25%
---------- misc
Max.souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.


3.0
T5 feet armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +8 Str +10 Dex
dps ----------
Dmg.mod +10% fire
----- def -----
Armour +15
Defense +8 (+3 eff.)
Fatigue +8%
Phys.save +0 (+0 eff.)
Pinning- +50%
Knockbk- +0%
Teleport- +0%
Generate 3 steam each time you walk.
Boots. But with steam power!
This item has been sent to the Item's Vault.


2.0
T4 feet armor
[Unique]
Steamtech
While equipped:
Stats +8 Cun +8 Dex
dps ----------
Steampwr +5 (+1 eff.)
----- def -----
Armour +12
Defense +10 (+3 eff.)
Fatigue +3%
Pinning- +100%
Knockbk- -100%
You move 3 spaces at once.
Accurately? Less so.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Psionic/Unknown
Weapon Damage 47.0 - 65.8 Physical
Uses 10% Wil, 100% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +20
Critical Rate +7.0%
Attack Speed 100%
On Hit:
* torments the target with many mental effects
On Kill:
* reduces mental save penalty
While equipped:
offense ------
Mindpower +9 (+4 eff.)
Damage +8% mind
defense ------
Mind save -30 (-20 eff.)
The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand.
This item has been sent to the Item's Vault.