Armoromidig the stralite greatsword (47.5-76 power, 3 apr)
Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 47.5 - 76.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +3
Physical crit. chance: +4.5%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 37% chance to disease
Damage (Melee): +43 blight
Burst (radius 1) on hit: +4 temporal / +14 fire
Burst (radius 2) on crit: +8 acid
When wielded/worn:
Changes resistances: +3% temporal
Disease immunity: +34%
Massive two-handed swords.
This item has been sent to the Item's Vault.
Armoromidig the stralite greatsword (47.5-76 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 47.5 - 76.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +3
Physical crit. chance: +4.5%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 37% chance to disease
Damage (Melee): +43 blight
Burst (radius 1) on hit: +4 temporal / +14 fire
Burst (radius 2) on crit: +8 acid
When wielded/worn:
Changes resistances: +3% temporal
Disease immunity: +34%
Massive two-handed swords.
This item has been sent to the Item's Vault.
This item will automatically be transmogrified when you leave the level.
Gunyfang the stralite battleaxe (61.5-92.25 power, 16 apr)
Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 61.5 - 92.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +16
Physical crit. chance: +7.5%
Attack speed: 100%
On weapon hit:
* 40% chance to disease
* 20% chance to gain 10% of a turn
On weapon crit:
* wounds the target reducing their healing
Damage Shield penetration (this weapon only): +40%
When wielded/worn:
Physical crit. chance: +16.0%
Physical power: +13 (+5 eff.)
Damage when hit (Melee): 8 temporal
Changes resistances: +3% blight
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
Gunyfang the stralite battleaxe (61.5-92.25 power, 16 apr)Gunyfang the stralite battleaxe (61.5-92.25 power, 16 apr)
Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 61.5 - 92.3
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +16
Physical crit. chance: +7.5%
Attack speed: 100%
On weapon hit:
* 40% chance to disease
* 20% chance to gain 10% of a turn
On weapon crit:
* wounds the target reducing their healing
Damage Shield penetration (this weapon only): +40%
When wielded/worn:
Physical crit. chance: +16.0%
Physical power: +13 (+5 eff.)
Damage when hit (Melee): 8 temporal
Changes resistances: +3% blight
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
Sunsear the stralite greatmaul (56-84 power, 3 apr)
Requires:
- Strength 35
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 56.0 - 84.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 100%
Damage (Melee): +12 nature / +13 temporal
Burst (radius 1) on hit: +4 light
When wielded/worn:
Armour penetration: +13
Physical crit. chance: +13.0%
Changes resistances: +7% all
Changes resistances penetration: +12% nature
Changes damage: +18% arcane / +6% light
Critical mult.: +23.00%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Sunsear the stralite greatmaul (56-84 power, 3 apr)Requires:
- Strength 35
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 56.0 - 84.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Physical crit. chance: +2.5%
Attack speed: 100%
Damage (Melee): +12 nature / +13 temporal
Burst (radius 1) on hit: +4 light
When wielded/worn:
Armour penetration: +13
Physical crit. chance: +13.0%
Changes resistances: +7% all
Changes resistances penetration: +12% nature
Changes damage: +18% arcane / +6% light
Critical mult.: +23.00%
Massive two-handed mauls.
This item has been sent to the Item's Vault.
dwarven-steel greatsword 'Strikebreaker' (33-52.8 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 33.0 - 52.8
Uses stat: 120% Str
Damage type: Lightning
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +2
Physical crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to arc to a second target
On weapon crit:
* splashes the target with acid
Damage (Melee): +13 acid / +7 darkness / +18 lightning
Damage against: +10% Living
When wielded/worn:
Effects on melee hit:
* 15% chance to daze
Changes resistances penetration: +10% lightning
Massive two-handed swords.
This item has been sent to the Item's Vault.
dwarven-steel greatsword 'Strikebreaker' (33-52.8 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 33.0 - 52.8
Uses stat: 120% Str
Damage type: Lightning
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +2
Physical crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to arc to a second target
On weapon crit:
* splashes the target with acid
Damage (Melee): +13 acid / +7 darkness / +18 lightning
Damage against: +10% Living
When wielded/worn:
Effects on melee hit:
* 15% chance to daze
Changes resistances penetration: +10% lightning
Massive two-handed swords.
This item has been sent to the Item's Vault.
pouch of stralite shots 'Dayhacker' (20/20, 58-69.6 power, 5 apr)
Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 58.0 - 69.6
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Physical crit. chance: +5.5%
Capacity: 20
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 13% chance to disease
* 20% chance to blind
* 20% chance to gain 10% of a turn
Damage (Ranged): +12 light / +9 blight / +4 temporal
Burst (radius 1) on hit: +8 temporal
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
pouch of stralite shots 'Dayhacker' (20/20, 58-69.6 power, 5 apr)Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 58.0 - 69.6
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Physical crit. chance: +5.5%
Capacity: 20
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 13% chance to disease
* 20% chance to blind
* 20% chance to gain 10% of a turn
Damage (Ranged): +12 light / +9 blight / +4 temporal
Burst (radius 1) on hit: +8 temporal
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Baredor the pouch of dwarven-steel shots (16/16, 31.5-37.8 power, 3 apr)
Requires:
- Dexterity 24
Infused by nature
3.00 Encumbrance.
Type: ammo / shot ; tier 3
Base power: 31.5 - 37.8
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Crit. chance: +5.0%
Capacity: 16
Damage (Ranged): +33 insidious poison / +24 mind
Burst (radius 2) on crit: +20 mind
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Baredor the pouch of dwarven-steel shots (16/16, 31.5-37.8 power, 3 apr)Requires:
- Dexterity 24
Infused by nature
3.00 Encumbrance.
Type: ammo / shot ; tier 3
Base power: 31.5 - 37.8
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +3
Crit. chance: +5.0%
Capacity: 16
Damage (Ranged): +33 insidious poison / +24 mind
Burst (radius 2) on crit: +20 mind
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
mindwoven Rags of the Sanctuary of fire (+16%) (0 def, 0 armour)
Requires:
- Level 15
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Cosmetic Item]
Type: armor / cloth ; tier 1
When wielded/worn:
Changes resistances: +7% all / +16% fire
Changes damage: +11% fire
Mental save: +15 (+8 eff.)
Mindpower: +3 (+3 eff.)
Mental crit. chance: +2%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
mindwoven Rags of the Sanctuary of fire (+16%) (0 def, 0 armour)Requires:
- Level 15
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Cosmetic Item]
Type: armor / cloth ; tier 1
When wielded/worn:
Changes resistances: +7% all / +16% fire
Changes damage: +11% fire
Mental save: +15 (+8 eff.)
Mindpower: +3 (+3 eff.)
Mental crit. chance: +2%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.